Give SE a break... making sliders will make it take even longer for them to finish designing gear.



Tell me how a slider will take them longer than making presets. Answer: it won't. It's simply another way of representing presets just that you will create a slider with min-max parameter and fluent transition in between instead of multiple presets with set amount of difference between presets.
Not to mention the slider system is already in the game (options dialog, transparency etc) so it's not like they have to invent something completely new to do this.
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ok. still don't like slider idea though.Tell me how a slider will take them longer than making presets. Answer: it won't. It's simply another way of representing presets just that you will create a slider with min-max parameter and fluent transition in between instead of multiple presets with set amount of difference between presets.
Not to mention the slider system is already in the game (options dialog, transparency etc) so it's not like they have to invent something completely new to do this.

Change my existing character's appearance? Awesome!Greetings everyone!
First off I wanted to say that it's great to hear the kinds of things you're looking for when it comes to updating the character creation options. We're seeing lots of interesting ideas pop up! We spoke with Yoshida and he said that of course, while these kinds of suggestions and ideas will take some time, they do have plans for it in the future! He also feels that it's important to offer the option to change your existing character's appearance at the same time, too.
Sounds pretty exciting, huh? What do you guys think?
Piracy



I think that would be awesome. I would quite enjoy changing the way my Avatar looks. I like how he looks right now, but in a couple years he'll need a make-over for sure. Nothing worse IMO than having the same looking avatar as someone else in your LS or party.
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um... making sliders for two completely different functions does not work that way.Tell me how a slider will take them longer than making presets. Answer: it won't. It's simply another way of representing presets just that you will create a slider with min-max parameter and fluent transition in between instead of multiple presets with set amount of difference between presets.
Not to mention the slider system is already in the game (options dialog, transparency etc) so it's not like they have to invent something completely new to do this.

Good lord, now i remember why goblins were always so angry, viagra in large doses is never a good thing :/I imagined something more like this: http://images.wikia.com/ffxi/images/...lin_Reaper.jpg



I don't see why not. For example, if you make 2 body presets, you set the scaling parameter of the model to say, 50 and 100 in another preset. Now you can switch between 2 values. If you make a slider that scales the same parameter from 50 to 100, you will have 50 different presets created on the fly.
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SE... I love you![]()
And sliders would be awesome. As long as the minimum and maximum (and so everything in between)would be reasonable I think it would give those who want more creation power more creation options!
<3


A definite yes on realistic limits if they were to implement sliders. Aion was... horrifying with those people who would make short characters with shoulders that stretched out 15 feet, and necks that pierced the heavens.
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