Adding a "I win" attack that one shots any monster recast is instant
Adding a "I win" attack that one shots any monster recast is instant
Pet class without a pet.
Marauder's go-to enmity attack Overpower loses it's enmity bonus in favor of extra damage.
Well according to some people "small change" mean dealing 9999999999 damage anytime you want!
BLM : Manawall can now be used on party members
Bard : Mana song also affect the bard
SMN : Fester no longer cost aetherflow. Mana cost : 150
MNK : GL is a passive effect
Ninja : Ninjutsu no longer have a cooldown. Instead ninjutsu related attacks were given their own individual cooldowns.
DRG : Jumps have invincibility frames
SCH : you can summon Eos and selene at the same time
WHM : Cure III have had its range increase to 15 yard radius
PLD : Block absorb 100% of physical damage
WAR : Steel cyclone and Inner beast now cost 130TP instead of defiance stacks thingy
Last edited by hallena; 03-19-2015 at 11:44 AM.
I thought we were breaking the classes, not buffing them.
BLM get Holy
Sch - shields from heals now shield for 3x the amount healed, and have light spikes effect.
Aether flow gives stack of 5 and restores half of your max mp when cast.
Ss and shadow flare can coexist.
Ss no longer takes aether flow stack.
Adloquium costs the same as cure
Lustrate uses 10% of your max mana rather than aether flow stack
Shields from heals last till full damage is taken, rather than 30 seconds. (would love this)
Whm Benediction is to the whole party and you get the mob aggro.
I love the official forums, they tell you to use the search for thread about what you wanted to talk but when you use it they judge for necro a thread.
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