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  1. #1
    Player
    Angel_Michelle's Avatar
    Join Date
    Apr 2014
    Posts
    11
    Character
    Angel Michelle
    World
    Ixion
    Main Class
    Conjurer Lv 50

    Talking A Suggestion - How to Make Characters More Realistic

    There is a problem with the rendering of character: the skin texture looks like Gypsum. Human skin is oily, reflection effect is not right.



    Infact, you already have the enhanced reflection effect. When character is all wet, the reflection is good and look more realistic.



    You can just simply adjust this effect to a appropriate amount and maintained it so that the character becomes more realistic.

    Hope this could be accomplished in 3.0 version.
    (10)

  2. #2
    Player
    SleepyBee's Avatar
    Join Date
    Aug 2013
    Posts
    75
    Character
    Sleepy Bee
    World
    Phoenix
    Main Class
    White Mage Lv 90
    Um... I don't know... when I look at people irl, their arms/legs/whatever don't look wet or even the slightest bit oily to me.
    (27)

  3. #3
    Player
    Fenral's Avatar
    Join Date
    Sep 2011
    Posts
    2,174
    Character
    W'fharl Tia
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    In 3D graphics parlance, where "reflection" refers to an image (or real-time render) applied to a surface and distorted based on viewing angle, the term for what you describe is "specularity." It's usually handled as either a single value or a combination of two values for hardness and intensity, and it's one of the cheapest effects 3D artists have to create a visible difference between two materials.

    This game's specularity settings for most materials are very near photorealistic, but it's an effect that is only properly appreciated with contrast, and while in motion. This game, like most Japanese games, is not nearly as pretty in freeze-frame as it is while moving, but that doesn't mean they haven't carefully tuned the graphics to the best of their abilities.
    (1)

  4. #4
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Wait... wait, let me get this straight. The originator thinks characters look more realistic... with the rain/wet shader applied. As Bee said, I have never looked like that except when I'm, you know, wet from the pool, beach, rain, a shower, sweat, etc.. Yes, skin does have natural oils but not normally to the levels of excess that it's apparent. If your skin is that oily naturally, you might want to see a dermatologist. The only reason you see super-oiled characters (mostly women) in Korean MMOs is to accentuate their sexiness, not to be any kind of realistic.
    (15)

  5. #5
    Player
    Angel_Michelle's Avatar
    Join Date
    Apr 2014
    Posts
    11
    Character
    Angel Michelle
    World
    Ixion
    Main Class
    Conjurer Lv 50
    Thank for your reply. About the "oily", I did say "adjust this effect to a appropriate amount", I did not mention that the skin should look like in the second picture. Compared with many of the real photos in direct sunlight you will find that the skin has strong reflection effect, not like in the first picture.
    (0)
    Last edited by Angel_Michelle; 03-19-2015 at 11:37 AM.

  6. #6
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    I have to agree up to a point, the skin on characters does look a little too dull and lifeless, it could benefit from a little more sheen. The wet effect on character skin is not nearly pronounced enough, in a downpour we should look wet, our clothes look wet (sort of) but our skin barely has a sheen, it should almost glisten when very wet, certainly it should be shinier than it is.
    (0)

  7. #7
    Player
    Bluevann's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,377
    Character
    Jet'a Vahn
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    I wish wet effect actually looked right instead. Hair remains the same, only becomes more lucid. Locks don't glue together, hair gravity isn't affected, no dripping anywhere, no water drops on surfaces (hat brims, etc).... The wet effect in this game feels pretty cheap, only a "let's turn everything into latex" effect on all your character and mount.

    But honestly there are other graphical aspects that should deserve fixes even before that. Such as the sea remaining flat even during thunderstorms, lack of pools on rain, lack of filth in the Tangle where morbols lives and the Castrum dumps its sewer wastes...
    (1)

  8. #8
    Player
    hamsteak's Avatar
    Join Date
    Aug 2013
    Location
    The Moldy Ul'dahn Sewage System
    Posts
    366
    Character
    Hidden Dragon
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    it's most likely just a part of the art style (same reason men don't have visible areolas or body hair), FFXIV doesn't go for hyperrealism, it's pretty stylized.
    (1)

  9. #9
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    I think we actually had subsurface skin effects in 1.0. Or at least that's how it looked. I remember seeing my character's shoulder and noticing the detail caught by the lighting.
    (2)

  10. #10
    Player Skeith-Adeline's Avatar
    Join Date
    Jul 2014
    Posts
    1,051
    Character
    Sariena Adeline
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Err, I rarely see persons look shiny/oily at all. The second picture does look better than the first, but she still seems wet (shut up) . Also, pants are different O.o
    (0)

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