Quote Originally Posted by Glaine View Post
Couldn't they possibly just move fishing lures/baits to the Key Item inventory page if that's the problem?
Well, this doesn't really address the problem. Remember, the Key Item inventory page only has twenty-five slots, just like any other inventory page. There are over forty different kinds of bait, PLUS, you still need room beyond that for, you know, REAL Key Items. In this game. In order for it to work, they'd need to expand the Key item inventory to at least two pages, which runs right back into the original problem of SE not wanting to add additional inventory due to server load when changing zones or logging in. If they're going to expand inventory anyway, why not just add a tackle box page, rather than an extra Key Items page?

I'd like to see a page much like the Shards/Crystals/Clusters page, except for Bait. A page for catalysts like Dark Matter and Carbonized Matter would be great, too, but I don't wanna press my luck. :P