
Originally Posted by
Madigari
Well, if you'd like me to be specific, I'd be more than happy to. The MMO I've had the most fun with was one called Dungeon Fighter Online. They still had RNG attached to the best drops, but there was a system in place to ensure that you could continue progressing even if you didn't have that RNG-based gear. Not to mention, the gameplay was fun and I enjoyed the instances/dungeons without being forced to run them for RNG-based loot; it was entirely optional to the experience if you chose to do that. Not to mention, the gear was actually able to be sold on their market board before it was bound to your character, so even if RNG was denying you the drop, you could still save up and buy the loot from another player. There was still an alternative to RNG that FFXIV doesn't have for most dungeon drops out of fear of supporting RMT (which doesn't seem to be impacting their presence in the game in any way, but that's neither here nor there).
Now, you could say that the cards are optional as well, but even then, the difference is that it was fun to play DFO even when you were grinding RNG-based drops. It isn't fun to run Thornmarch HM for a week straight on XIV; heck, it was barely even fun for the first day. You can only dance alongside the moogles so often before you start hating the animation for dragging out an instance you've already run 10 times that day, and the day before, and the day before that. I get enjoyment from collecting the cards, not from running the primal instances ad nauseum on the hope that RNG finally deigns to save me from my repetitious hell or waiting for 2+ hours for a EX farm party to fill up and disintegrate if it doesn't have good players in it or key members (tank, healer) get their drops and just quit.
As for your constant assertion that "This is how you maintain subscriptions/active playing," that might be true to an extent, but when you start to suffer total burnout because RNG refuses to give up sadism as a lifestyle choice? Not so much anymore. As a few people have pointed out in this thread, the sheer amount of grinding this minigame requires has actually made them second guess staying subscribed. And, to point out again, I was already interested and wanting to enjoy Triple Triad before they revealed/it became apparent how much of a grind it would be to collect the all the non-tournament cards. But now, instead of actually enjoying Triple Triad, here we are, grinding Thornmarch for the eighth day, and seeing the same results as the first seven.