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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    251

    Experience Chains and Pulling

    So with the implementation of experience chains, I wonder if we will see more traditional parties such as DD'ers, tank, healers, and a puller.

    Also if we do have a puller in order to keep our experience chains going, will the SP on the pulled mob be nerfed? I wonder if SE plans to address this, or if we will just get reduced SP on the pulled mob.

    (doing damage to a non-engaged mob (red mob) causes less SP once defeated)
    (0)

  2. #2
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    If repops are fast enough, sure.
    (0)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    251
    Quote Originally Posted by DoctorMog View Post
    If repops are fast enough, sure.
    I guess the puller can always equip provoke or something that doesn't do damage, but will pull hate. idk it will probably end up being just doing circles around the beastman settlements as the most efficient method.
    (0)

  4. #4
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Bigglesworth View Post
    Also if we do have a puller in order to keep our experience chains going, will the SP on the pulled mob be nerfed? I wonder if SE plans to address this, or if we will just get reduced SP on the pulled mob.

    (doing damage to a non-engaged mob (red mob) causes less SP once defeated)
    I think this will also use the new claiming system... (From what I understand...) With the new system, you can grab and kill other mobs as well, so I'm hoping that we will be able to grab and pull as many mobs as we wish.
    (0)
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  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Gridania
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    251
    Quote Originally Posted by Delmontyb View Post
    I think this will also use the new claiming system... (From what I understand...) With the new system, you can grab and kill other mobs as well, so I'm hoping that we will be able to grab and pull as many mobs as we wish.
    I'm hoping for this as well. Just hope they have planned enough not to nerf SP by killing multiple mob groups. That would defeat the bonus of the experience chain. lol
    (0)

  6. #6
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    The whole "not able to get xp from stuff that doesn't have a red name" thing is the whole point to changing the claim system man =P
    (0)

  7. #7
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Estellios View Post
    The whole "not able to get xp from stuff that doesn't have a red name" thing is the whole point to changing the claim system man =P

    ^ this.

    While I'm not sure if camp and pull will become the norm. But grinding in the field will probably become much much much more popular.
    (1)