Improves character reactions in the main quest line. Seriously, I could probably do a 2 hour montage on the number of times my character nods while the NPCs talk my ears off. Some dialogue added for us would be a welcome sight!
Improves character reactions in the main quest line. Seriously, I could probably do a 2 hour montage on the number of times my character nods while the NPCs talk my ears off. Some dialogue added for us would be a welcome sight!
You want it to be like some Bioware game like Mass Effect where your character talks ?
Yeah, I wouldn't mind that either. Somewhere along the quests, an NPC or two did comment on our character being silent...don't remember it exactly since I was there quite a while ago, but it did make me chuckle. Quite a bitter chuckle at that, since the implementation was funny, but at the same time felt like SE criticising itself about it. Been hoping for a change ever since. :/
That would be amazing, but not possible, since voice acting cost already alot with the current cutscenes that we have. I wouldnt mind more visual options like giving me the option to pick the type of facial reaction my character will show during a cutscene. A example would be when Hildibrand does something silly like crossdressing to catch a thief, we the players can respond with a suprised look, a respond where the character goes /sigh or facepalm, a reaction where the character finds it funny and laughs at it.
I doubt this will happen, but right now our characters are so stiff and feel dead when they respond to the npc, its like they have no soul at all.
Sadly motion-capture is one of the many things this game lost when transitioning from 1.0 in terms of graphic and animation quality, along with other nifty things like camera work in cutscenes and extra animations from the character when moving.
I've been expressing a lot of interest in the return of mo-cap in this game, carefully checking each patch, and sadly not seeing any improvement. In 2.2 there was a good mo-cap scene, where Yugiri and Thancred fight the Sahagin, but nothing on the adventurer's part except raising our hand to our head (and I'm conflicted whether that's mo-cap or simply a cutscene-specific emote, he/she does it a lot). In 2.4, the only mo-cap you see is when Haurchefant walks around the table, and when Iceheart does her thing in the Amphitheatre. It seems they're keeping very tight on mo-cap...
It doesn't have to give us a voice or anything, just give us 2-3 dialogue options every once in a while to click in response to the NPCs. It feels really odd how your character literally never says a word. I would understand it (although not like it very much...) if I was told that my character had been in some horrible accident and lost his voice, so now all that he is capable of is hand motions and head movements. I'm surprised this hasn't been brought up more often to be honest. I guess I'm the only one who finds it really weird/awkward that your character is utterly mute in all quests.
At the very least a couple of the "non-choice" dialogue options like we get in some cases would be a bit better than just a nod. I can't recall how frequent these situations have been, or if they've been in the main storyline, but I get a better sense of involvement in choosing how to react even if both options give the same end result.That would be amazing, but not possible, since voice acting cost already alot with the current cutscenes that we have. I wouldnt mind more visual options like giving me the option to pick the type of facial reaction my character will show during a cutscene. A example would be when Hildibrand does something silly like crossdressing to catch a thief, we the players can respond with a suprised look, a respond where the character goes /sigh or facepalm, a reaction where the character finds it funny and laughs at it.
I doubt this will happen, but right now our characters are so stiff and feel dead when they respond to the npc, its like they have no soul at all.
Hey, if Chrono can be as badass a dude as he is and not need to speak a single thing then I am okay with equally being that badass.
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