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  1. #1
    Player
    Perrin_Aybarra's Avatar
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    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by Zanfire View Post
    oh i know how to do them, and they are useful, its just that they feel like its extra clicks for the sake of extra clicks. Its more about it not being a quick and simple process over "its not useful". The reason why people love SCs is because of how easy it is to use, not activating it, then select a skill, then click to use it. SC is simple WS, other guy WSs within a few second and thats it.

    not sure why so many people would be against making BRs simple to use with less clicking (and how aweful it was when BR used to lock you half the time) Theres a reason they are changing it...
    People like to defend unoptimized system just for the sake of arguing and calling people down by telling them they don't know how to use the BR.

    Fact is, no one in their right mind could favor the BR "input action to queue and wait" system over the more intuitive system the SC had. It's not a matter of damage and how the mobs die quickly anyways. They can keep the idea of the BR and debuff system, just the way to USE it should be modified to be like SC were used

    Want to do an attack debuff? Instead of iniating a BR with a normal attack and wait for someone to queue another normal attack and then wait for the BR to be initiated, why would people be so against just calling out you are about to do a normal attack and then someone else could do another normal attack to successfully perform the regimen.

    The only adjustment would need to determine which normal attacks could be used for it and give them a proper CD (20-30sec) so that you cannot spam the regimen and forces you to coordinate the attacks.

    Edit: just to be clear, I am not arguing the effectiveness of well executed BR nor the fact that SCs ala FFXI would be useless against grinding mobs (so are BR mostly). I am arguing that the current BR system is unoptimized and very cumbersome to use, not at all intuitive.
    (2)
    Last edited by Perrin_Aybarra; 08-30-2011 at 12:12 AM.

  2. #2
    Player
    Alcide's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    502
    Character
    Apathy Emerald
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Perrin_Aybarra View Post
    People like to defend unoptimized system just for the sake of arguing and calling people down by telling them they don't know how to use the BR.

    Fact is, no one in their right mind could favor the BR "input action to queue and wait" system over the more intuitive system the SC had. It's not a matter of damage and how the mobs die quickly anyways. They can keep the idea of the BR and debuff system, just the way to USE it should be modified to be like SC were used

    Want to do an attack debuff? Instead of iniating a BR with a normal attack and wait for someone to queue another normal attack and then wait for the BR to be initiated, why would people be so against just calling out you are about to do a normal attack and then someone else could do another normal attack to successfully perform the regimen.

    The only adjustment would need to determine which normal attacks could be used for it and give them a proper CD (20-30sec) so that you cannot spam the regimen and forces you to coordinate the attacks.

    Edit: just to be clear, I am not arguing the effectiveness of well executed BR nor the fact that SCs ala FFXI would be useless against grinding mobs (so are BR mostly). I am arguing that the current BR system is unoptimized and very cumbersome to use, not at all intuitive.
    I might say that people like to defend an old and disorganized system like SC just for the sake of saying "XI was better".

    Face it, BR is the natural evolution of SC, the reason why you have to stack a skill is that whenever you do so you're SURE a BR is gonna be performed, wheter it's gonna be effective or not depends on the player's knowledge of the system. You just can't say the same about SC, you could do tons of attempts, doing 10 WS asking for a SC and you could potentially never see one (honestly I find it hard to belive that anyone who played XI never had issues getting ppl to perform SC in random parties).

    And we say that people don't like BR because they don't know how to use it because the only argument is the waiting time. You just don't have to wait, if you're waiting your party is doing it wrong. Organize yourself and communicate with your party (damn it's an mmo, you HAVE to communicate -.-) untill you get a nice timing.

    @Zanfire: SHIFT+skill if using the keyboard, emote instead of select on the skill if using the gamepad, only one person press an extra button to release, I really don't think the execution can be made simplier...
    (1)

  3. #3
    Player
    Perrin_Aybarra's Avatar
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    May 2011
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    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Good thing too. Their Battle regimen system isn't fun to execute at all and it's a lot less dynamic than the skillchain counterpart in FFXI. Just improve on the skillchain and it will be fine, as in the same idea as skillchains + magic bursts butthey can add in their idea of debuffs on the target.

    Just remove that stupid queue system the regimen is.
    (5)

  4. #4
    Player
    Archadius's Avatar
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    Mar 2011
    Location
    Ishgard
    Posts
    1,304
    Character
    Arcadia Aurora
    World
    Balmung
    Main Class
    Dark Knight Lv 91
    If BR is retired and SC + MB takes it's place, I'd welcome the transition.

    On the other hand, I found BR to be interesting and carry great potential with some tweaks.

    Oh Battle Regimen... How little we knew ye.
    (4)

  5. #5
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by Archadius View Post
    If BR is retired and SC + MB takes it's place, I'd welcome the transition.

    On the other hand, I found BR to be interesting and carry great potential with some tweaks.

    Oh Battle Regimen... How little we knew ye.
    the only thing the BR has for itself is the debuff you create on the target when you get it right. Take that idea and put it over skillchains. Mainly what is making the BR so awful is the queue system where you input your ability to use in regimen and have to wait there unable to do anything until it's executed.

    You just can't have this type of system with a real time battle cause you know... the battle keeps going while you wait on people. If you want a dynamic battle system and have fights that flow well, you got to have them executed like the SC were where everyone have to time their abilities for it to work.
    (9)

  6. #6
    Player
    Alcide's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    502
    Character
    Apathy Emerald
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Perrin_Aybarra View Post
    the only thing the BR has for itself is the debuff you create on the target when you get it right. Take that idea and put it over skillchains. Mainly what is making the BR so awful is the queue system where you input your ability to use in regimen and have to wait there unable to do anything until it's executed.

    You just can't have this type of system with a real time battle cause you know... the battle keeps going while you wait on people. If you want a dynamic battle system and have fights that flow well, you got to have them executed like the SC were where everyone have to time their abilities for it to work.
    I disagree, if you perform a good BR it's totally worth the time waiting.
    Also that's part of the challenge, you have to be quick, yet precise with your skill, and the fact that you queued a skill doesn't mean you can't do anything, you still have to pay attention to what the mob is doing you can't just stand still while waiting or you're gonna die, also you have to pay attention to what's the whole party doing when you release or you'll end up with half of the ppl being unable to perform the skill.

    IMHO it's the queue thing that makes the BR more challenging and interesting than SC+MB, it just needs some tweaks to be up to date with a new battle system and more interesting combination, but the foundation is definitely interesting.
    (2)

  7. #7
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    I'm really hoping the new system isn't just a carbon copy of FFXI's. It was good and all, but it lacked depth and ultimately became redundant. As others said including debuffs and things would be neat, but I think they could go a lot further to give a whole range of different possible combinations to make it feel really dynamic.
    (2)

  8. #8
    Player
    Yoohre_WildRiver's Avatar
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    Apr 2011
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    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    and the queue system is not bad, if you coordinated with your party i goes fast and smoothly. i guess they implemented this to prevent ppl from doind a skill and messing with other peoples "skillchain" i remember in FFXI there was this dude in all party that would go trigger happy with its TP and mess skillchains up lol
    (0)

  9. #9
    Player
    AmyRae's Avatar
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    Mar 2011
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    550
    Character
    Amy Rae
    World
    Hyperion
    Main Class
    Conjurer Lv 32
    I'd like something different than FFXI's skill chains and magic bursts. Even people who still play FFXI have given up on using them. Battles just aren't long enough anymore to even bother with them. And they certainly aren't very long in FFXIV, either. The old "SC + MB" system was meant for a grind that no longer exists.

    Battle Regimens were meant for "boss fights." Using them puts special debuffs on the target, so it's obviously meant to grant advantages for a long, drawn out fight. Whatever idea they use in the future should have that in mind.
    (0)
    (original by GalvatronZero)

  10. #10
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    the thing that didnt work wasen't br.. its the Battle system why use BR if you can kill a mob that gives you 400-500 SP in 5 seconds?
    i guess its good for NM or dungeon/raid bosses. but for grinding you would start BR and by the time the second person colsed the BR the mob was @5% and there was no need for the debuff.
    (2)

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