Quote Originally Posted by Elmeron View Post
It doesn't have to give us a voice or anything, just give us 2-3 dialogue options every once a while to click in response to the NPCs. It feels really odd how your character literally never says a word. I would understand it (although not like it very much...) if I was told that my character had been in some horrible accident and lost his voice, so now all that he is capable of is hand motions and head movements. I'm surprised this hasn't been brought up more often to be honest. I guess I'm the only one who finds it really weird/awkward that your character is utterly mute in all quests.
Totally understand and agree. Think I've brought it up myself a good while ago.
But yeah, we have all the voices to choose from when we create a character, and literally nothing of that is ever featured in any cutscene, even when the NPCs actually talk - not a hum, not a chuckle, not an audible sigh, nothing at all. At least they could put some such in there sometimes.
Definite yes to the clickable options too. Doesn't have to change whole paragraphs of texts either, a sentence or two difference in the response immediately following the PC could serve the purpose perfectly well.
Don't understand why so many people think we just want to give truckloads of extra work to the writers.