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  1. #41
    Player
    Tyrn's Avatar
    Join Date
    Oct 2014
    Posts
    319
    Character
    Tyrnia Edil
    World
    Odin
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Gilraen View Post
    This isn't the problem. I got this alot against Indolent Imperial and Vorsaile, where 10>11. I'm dropping a 6+5 Frixio on an 8+2 Nero or a 9+1 Bahamut and... nothing. Nothing happens. Why, cause 10>11 apparently.
    10 is the highest value, you cannot go above it. A with +9 would still only be A, 2 with +9 would still only be an A, 5 with +7 will still only be an A.
    (1)

  2. #42
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Hik0 View Post
    I didn't notice random NPC being easier after getting >40 cards since random doesnt mean you'd get more than 2 2*card.
    Actually I found it most frustrating than anything since the majority of time i still drawed a deck that felt in the <40card rules.
    That's kinda arguing something slightly different though. More or less that's like saying Chaos is hard because you don't get the right card when you need it.

    These are the boundaries of the rule, you will get good hands or you will get bad hands but one thing is for sure, is the AI is easily baited and each NPC has weak points to exploit, so if you have the beastman deck and a few decent 1 star cards with high sides like chocobo, moogle, amaljaa, and maybe one 3*+ card you are more likely to get these cards on average as you add more cards into your deck.

    Getting more cards in general benefits you against the random people and yes you can get more 2 stars in your hand as well after you unlock it. Even getting a hand where you have a 3star or higher and a 2 star is already a huge boost to what you can do against these NPCs.

    Between the easy baiting and exploiting weaknesses on NPC cards and having a good amount of 2* cards you can easily beat these NPCs. Even if you get a full deck of 1 stars you can beat them usually because you can simply exploit the AI they use. One of the biggest advantages you have as a player yes even in chaos matches, is that you know every card they essentially have so you can already plan ahead both in strategy (aka placement) and in cards to use in a deck (for chaos).
    (0)

  3. #43
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,991
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Random is crap; a lot of the time you will only win because the CPU can play stupidly. Most of the time, your cards just will not be able to stand up to the NPC's stacked deck otherwise.

    This isn't the problem. I got this alot against Indolent Imperial and Vorsaile, where 10>11. I'm dropping a 6+5 Frixio on an 8+2 Nero or a 9+1 Bahamut and... nothing. Nothing happens. Why, cause 10>11 apparently.
    Nope, but 10=10, and no matter how high a card ascends it won't go over 10. The game explicitly tells you this, so it's not an oversight.
    (1)

  4. #44
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Gilraen View Post
    This isn't the problem. I got this alot against Indolent Imperial and Vorsaile, where 10>11. I'm dropping a 6+5 Frixio on an 8+2 Nero or a 9+1 Bahamut and... nothing. Nothing happens. Why, cause 10>11 apparently.
    There's a hard cap on the card values at A (10) in Ascension. There is no A+1. :3

    It's tripped me up a few times trying to flip my own cards back over, but waiting a turn too long.

    Quote Originally Posted by Fynlar View Post
    Random is crap; a lot of the time you will only win because the CPU can play stupidly. Most of the time, your cards just will not be able to stand up to the NPC's stacked deck otherwise.
    Right? I beat Rowena when I got a half-decent draw simply because she played like a complete idiot. Thankfully I got Louisoix on my second win. I bailed faster than you can say 'seeya nerd'. Swift and his Chaos rule is pissing me off to no end right now, though. He always seems to get his cards in exactly the order he needs them...
    (0)
    Last edited by Ashkendor; 03-16-2015 at 01:17 AM.

  5. #45
    Player
    Quesse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,176
    Character
    Quesse Mithril
    World
    Sargatanas
    Main Class
    Miner Lv 70
    Quote Originally Posted by FoxyAreku View Post
    My problem with TT npcs is rules that only apply to the player like 'no open, three open, random, etc'.

    These rules just don't matter for AI with only like 6 cards, but they hurt the player a ton.
    I agree with this. But its more a matter of it not making sense.

    The Random rule especially. How is it random if it doesn't REALLY randomly take a pick of any of your cards. At least you would have a slight chance of getting all 4 star cards once in a while. But you have 0 chance because its not really random. For you OR the NPC. Silly.
    (1)

  6. #46
    Player
    Lilyarel's Avatar
    Join Date
    Dec 2014
    Posts
    410
    Character
    Lucceia Verres
    World
    Adamantoise
    Main Class
    Arcanist Lv 100
    The Random and Chaos rules are literally the worst. You can get 5 cards of 1 stars but lol the NPC always has the exact same cards.
    (4)

  7. #47
    Player
    AsahinaMyLove's Avatar
    Join Date
    Oct 2014
    Posts
    751
    Character
    Asahina Karayami
    World
    Siren
    Main Class
    Botanist Lv 90
    people play this so broken+unfair card game? XD

    NPCs are way to much in advance!
    While we players have a really, really, really near non-existent chances to get 4star cards, NPCs mostly use.
    Unfair rules that dont effect NPCs.

    I liked this game back on FF8. But here? I dont even have 20 different cards.
    I have quit after I tryd to save my deck only with two 4stars(Lahabrea+Minfillia) I got from Booster Packs!
    "To many rare cards, cant use deck!" /card game interest went to: 0%
    NPCs has not even 10 diff. cards and they are full of 3-4 stars!!
    (0)

  8. #48
    Player
    Apricoth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    249
    Character
    Apricoth Daenya
    World
    Excalibur
    Main Class
    Rogue Lv 70
    Quote Originally Posted by EdwinLi View Post
    not surprised that this happened since TT NPCs have illegal TT card decks that gives them a advantage over players that must follow the TT deck building rules.
    I am glad I am not the only one who has noticed that. They get to have more rares in a hand than us players - that's not cool. LOL
    (2)

  9. #49
    Player
    KamikazeMan's Avatar
    Join Date
    Jul 2011
    Posts
    870
    Character
    Lodovico Rivers
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    The only thing that should be changed is the random rule for NPCs. It should apply to them, too
    (0)

  10. #50
    Player
    Charisma's Avatar
    Join Date
    Apr 2014
    Posts
    234
    Character
    Barrie Capdevila
    World
    Shiva
    Main Class
    Conjurer Lv 60
    Chaos Rule Explained: "Lel i win because the game allows me to use the right cards in the right moment" or "Damn i lose because the game lets me use cards, i cant flip anything with all the time."

    People really should start getting gud at TT, because i cant tell whats wrong with the Chaos rule on Swift.
    (1)

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