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  1. #1
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by LunaFaye View Post
    I am sure nobody wants to hear it, but the truth to be told, the moment a healer or a tank uses lb (1 - 3 don't matter) the group should be disbanded. If you are in a duty finder and this occurs, make sure you get your butt out of that dungeons as quick as possible. Therefore the looks of LB 1 - 3 for healers is irrelevant since in no cases a healer should have to use the lb.
    I get the impression you've never done coil or an EX primal.
    As I said, healer LB saves runs all the time. It just has to be a fight where the dps LB isn't 100% needed to succeed.

    Also, Tank LB is required to survive Turn 13 and makes Ultima hard mode a whole lot easier...so...may wanna check your facts.

    Quote Originally Posted by Eisenhower View Post
    the healer LB seems to have no role in a well planned and executed encounter. And that's a damn shame.
    Not really?

    I mean, the only way it would have a 'role' is if there was a mechanic that literally killed everyone and there's nothing you could do about it. And that's just poor encounter design.

    It's an LB made to be used as a last ditch effort if things go to hell. All it needs to be.
    (5)
    Last edited by FoxyAreku; 03-16-2015 at 06:11 AM.

  2. #2
    Player
    Eisenhower's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    176
    Character
    Meera Khei
    World
    Odin
    Main Class
    White Mage Lv 80
    Quote Originally Posted by FoxyAreku View Post
    It's an LB made to be used as a last ditch effort if things go to hell. All it needs to be.
    That's what it IS, but it shouldn't have to be something so lacklustre and it definitely doesn't need to be relegated to such a singular role. That is why I think it's a shame the healer LB exist in the space it does (along with the tank LB).

    For the melee and ranged DPS, their LB can be used to quickly damage targets that you don't want to deal with the normal way, to finish of a target before or after it's all gone to hell or just to push the fight into another phase. It's a tool that can be used in different situations.

    The same cannot be said about the healer and tank LBs. Their utility is narrower and there are few situations in this game where they can be used to manipulate a fight in the same way the DPS LBs can.
    (1)

  3. #3
    Player
    Ramien's Avatar
    Join Date
    Nov 2014
    Location
    Limsa Lominsa
    Posts
    147
    Character
    Morrigan Mieaux
    World
    Balmung
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Eisenhower View Post
    -snip-
    On the other hand, melee and ranged DPS LBs are almost always non-necessary. Most of the times they get used, it's because they're available, but not because they need to be used. They're routine; something to push the numbers along a little faster.

    The tank and healer LBs, though, if used when needed, are life-savers, literally. They can atone for a lot of sins committed early in the fight. I would prefer to see the healer's in particular get a bit of a boost at lower levels, though. (If things are bad enough you'll need it, someone's already on the ground, most likely.)
    (1)

  4. #4
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ramien View Post
    On the other hand, melee and ranged DPS LBs are almost always non-necessary. Most of the times they get used, it's because they're available, but not because they need to be used. They're routine; something to push the numbers along a little faster.

    The tank and healer LBs, though, if used when needed, are life-savers, literally. They can atone for a lot of sins committed early in the fight. I would prefer to see the healer's in particular get a bit of a boost at lower levels, though. (If things are bad enough you'll need it, someone's already on the ground, most likely.)
    I find that 99% of the time, DPS LB's aren't needed... in fact the LB is only being used "cause it's there" and it knocks the last 5% off the boss, which saves an entire 30 seconds from the run, oh ~yayy~~~.

    The healer/tank LB on the other hand I've only ever seen used once. Mainly because the only time it's ever been used is when the Tank has been killed, and just revived as the rest of the party dies.

    Most appropriate use of any LB? That 20 second countdown with the Ultima Weapon. Worst use of LB: Entire party has full HP and the boss has 10% of it's HP left and has no party-killer moves.
    (0)

  5. #5
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by KisaiTenshi View Post
    I find that 99% of the time, DPS LB's aren't needed... in fact the LB is only being used "cause it's there" and it knocks the last 5% off the boss, which saves an entire 30 seconds from the run, oh ~yayy~~~.
    You'll find differently if you observe fights with meaningful phase changes.

    LBs are fluff for casual content in that good groups don't need them, while truly bad groups probably won't be saved by them.
    (0)