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  1. #11
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Tank lb - progression
    Dps lb - norm/ good party
    Tank lb + dps lb - world 1st tactics
    Healer lb - party is bad
    Future support - why even unless op buffs but still probably not enough to win vote over dps

    Thats the problem with this game atm as every fight almost feels like there is only 1 hallway to walk down and if ur not doing that, then there is something wrong.
    (0)

  2. #12
    Player
    Hybris-Maenad's Avatar
    Join Date
    Sep 2013
    Posts
    141
    Character
    Hybris Maenad
    World
    Exodus
    Main Class
    Archer Lv 50
    I'm actually kinda bummed out Bards are getting a dps lb. We get way more utility out of LB3 than healers do (healers are dead, bard lb), and adding one more dps lb to the pool is hardly necessary.

    In a perfect word I think Healers should have an LB that tops off health and shields like the current tank lb (degree of shield dependant on lb bars), bards would have a raise + stun the boss lb(length of stun dependant on bars) and tanks could have an invulnerability one that also fills everyones tp and mp(length of invulnerability dependant on bars).

    Either way, definately going to miss my "oh s***" button.
    (3)

  3. #13
    Player
    Cherub's Avatar
    Join Date
    Aug 2013
    Location
    Floating City of Nym
    Posts
    392
    Character
    Miasma Eschaton
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    I'd rather have the weakness removed on a lb3 <_<
    (0)

  4. #14
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    875
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by LunaFaye View Post
    I am sure nobody wants to hear it, but the truth to be told, the moment a healer or a tank uses lb (1 - 3 don't matter) the group should be disbanded. If you are in a duty finder and this occurs, make sure you get your butt out of that dungeons as quick as possible. Therefore the looks of LB 1 - 3 for healers is irrelevant since in no cases a healer should have to use the lb.
    I partially agree. If the party is familiar with a specific content and relies on LB1-3, yes it should probably disband. But for newer or returning players, it's a good asset that sometimes requires "judgment" to use. A veteran player with terrible teammates could carry a boss with his LB. I think it's a decent use in this regard.
    (0)

  5. #15
    Player
    Kabzy's Avatar
    Join Date
    Sep 2014
    Location
    Central Shroud
    Posts
    661
    Character
    Kabz Il
    World
    Spriggan
    Main Class
    Alchemist Lv 90
    To be honest, when considering that we are healers, nothing would be better than a full res with full hp, mp etc. That's why I would not want lb3 changed. However it would be nice if lb1 and lb2 were changed to something like mitigation, as they are pretty much useless, more so if you have a good WHM.
    (0)

  6. #16
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Healer LB3 is terrible, and it's rare that it actually saves anyone since it not only causes the caster to be rooted for several seconds but raises party members exactly where they fell, even if they happened to die in the deep end of an instant kill zone.

    Besides, DPS LB is a key part of most progression strategies, meaning that if your party isn't overgeared for the content or doesn't play flawlessly, sacrificing the DPS LB is as good as ensuring a wipe if the group struggles at all to meet a tight DPS check.
    (0)

  7. #17
    Player Selli's Avatar
    Join Date
    Feb 2014
    Location
    Posts
    1,668
    Character
    Selli Noblesse
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by LunaFaye View Post
    the moment a healer or a tank uses lb (1 - 3 don't matter) the group should be disbanded.
    That awkward moment when you need Tank LB 2-3 to live through Teraflare in t13.
    (6)

  8. #18
    Player
    AskaRay's Avatar
    Join Date
    Nov 2014
    Posts
    3,543
    Character
    Aeon Rakshasa
    World
    Lich
    Main Class
    Bard Lv 100
    I really like the Healer LB animations...
    one and two are sorta meh but I really love Pulse of Life.

    A time when LB2 came in handy:
    Last fifty percent of Tam-tara HM last boss. Healer and other DPS kick the bucket. Tank and I (bard) are going okay so we stick it out. Gets to the point where tank is going to die, I am also at my last breath here... boss only has about ten percent left. I go for it, LB2, we win.
    We would have not won if I hadn't done the LB. We may have survived if the tank did LB for a little while but certainly not long enough to actually kill the boss.

    So yes, it is useful
    (0)
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    Glamour is TRUE ENDGAME

  9. #19
    Player
    Eisenhower's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    176
    Character
    Meera Khei
    World
    Odin
    Main Class
    White Mage Lv 80
    I find no use in the healer LB1 or 2, and have only seen them being used out of curiosity or boredom. That the bards can use the healer LB is a neat trick, but also one that almost never finds use aside from freak occurrences.

    The LB 3 is better since it refreshes mana (and maybe TP, I honestly can't remember) with the resurrection, but it would be far more useful if it was done with a unique and less severe version of weakness or without weakness altogether. If SE decides to revamp the healer LP in HW I would shed no tears for the ones we have now. Unlike the DPS and tank LB (T13 lol), the healer LB seems to have no role in a well planned and executed encounter. And that's a damn shame.
    (0)

  10. #20
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by LunaFaye View Post
    I am sure nobody wants to hear it, but the truth to be told, the moment a healer or a tank uses lb (1 - 3 don't matter) the group should be disbanded. If you are in a duty finder and this occurs, make sure you get your butt out of that dungeons as quick as possible. Therefore the looks of LB 1 - 3 for healers is irrelevant since in no cases a healer should have to use the lb.
    I get the impression you've never done coil or an EX primal.
    As I said, healer LB saves runs all the time. It just has to be a fight where the dps LB isn't 100% needed to succeed.

    Also, Tank LB is required to survive Turn 13 and makes Ultima hard mode a whole lot easier...so...may wanna check your facts.

    Quote Originally Posted by Eisenhower View Post
    the healer LB seems to have no role in a well planned and executed encounter. And that's a damn shame.
    Not really?

    I mean, the only way it would have a 'role' is if there was a mechanic that literally killed everyone and there's nothing you could do about it. And that's just poor encounter design.

    It's an LB made to be used as a last ditch effort if things go to hell. All it needs to be.
    (5)
    Last edited by FoxyAreku; 03-16-2015 at 06:11 AM.

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