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  1. #1
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Kiara1 View Post
    Well they shouldn't lock content behind all those quests.
    If it wasn't for mog hm, snowcloak, shiva and that other trial I wouldn't do it.
    Hmm... current content which is locked away behind story modes include the following:

    Coil of Bahamut - Unlocked after Praetorium
    Amdapor Keep (and by extension, Amdapor Keep Hard Mode) - Again, unlocked after Praetorium
    Ramuh and Shiva Trials - as part of the continuing story.
    Snowcloak (and by extension, HM roulettes)
    Keeper of the Lake (and by extension, EM roulettes)

    Is it really a surprise that you'd need to have worked towards the story to get into Ishgard when it's canon that they've closed their doors to outsiders? You earn the right to enter by doing the fights as a Scion.

    However, the story is not needed for ALL expansion content. It's for Ishgard entrance only as far as I can tell. There will be plenty of zones and content you can enjoy as part of the expansion without having progressed too far into the story, just not the city we've been waiting for since 1.0.
    Quote Originally Posted by Amnesia View Post
    In what way?
    Telegraphed divebombs would be a good start
    (0)

  2. #2
    Player

    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,201
    Quote Originally Posted by Lemuria View Post
    blip)
    My last two mmos I played was Tera and Wow Vanilla. I don't really remember how it worked in tera but I remember that doing the storyquests were pretty fun. In wow vanilla there was no main quest. If I wanted to do a dungeon I could just get a group and walk right into it. Thats why I'm kinda disappointed that in this game everything is locked behind quests. Every dungeon (although the quests to unlock level 50 dungeons are short so im okay with that) and mostly everything is locked behind quests. Want to use glamours? Need to be level 50 and do a quest. Want to unlock housing wards? Need to do a quest. I just think its a silly approach and I think that when we are in the appropiate level we should have them unlocked automatically.
    (1)
    http://websta.me/n/kiaraicencroft.ffxiv (Kiaraicencroft.ffxiv@instagram)

  3. #3
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Kiara1 View Post
    snip
    This is because:
    1) A lot of players want a REASON for this to exist. Why are we suddenly able to summon a magical barber into our inn room? Why are we suddenly able to turn our heavy plate armor into a bikini? Explanations are important.
    2) A lot of these need an explanation. Players respond better to an NPC telling them how it works rather than a pop-up tutorial screen. This isn't true for everyone, but it's true for a lot of people.
    3) It's important to know where the heck this stuff is. The glamour quest is important because it not only tells you how to do it and why you're able to do it, but hooks you up with the NPC who can sell you the blank glamour prisms and dispellers.
    TERA and WoW both did this too, with things like dungeons, attunements, and whenever they added a new feature. They just did it earlier OR you were already at the correct level when it was released. FFXIV staggers content so you're not overwhelmed, nor do you accidentally spend 20k gil on glamour prisms on gear you replace in 2 levels, leaving you with no money for teleports or repairs.

    And it won't be unlocked account-wide because this game isn't designed for alts. It's designed with the idea that you'll have ONE character with all the classes. The only reason to have multiple characters is bank space, endgame content lockouts, experiencing the differences in the early quests based on city state, and gold saucer stuff. Raising a completely different character just to play a different class is actually hampering your main character's abilities since those crossclass skills are important.
    So, in a way, this is self-imposed on your part since you're going against what the system was designed for.
    (5)
    Last edited by kyuven; 03-15-2015 at 04:54 AM.

  4. #4
    Player

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    Mar 2014
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    Gridania
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    Quote Originally Posted by kyuven View Post
    blip
    I see your point, I just dont agree with it.

    But I can't really agree with the last part. Ofc its made for alts, why would there be caps for poetics for instance? With more characters I can get more poetics.
    Also for raids, you get locked out after beating a turn in a current raid . With more characters you can bet it again, with other players, or the same players.
    So I see loads of reasons to get alts.

    Other maybe less important reasons, you can be female/male, you can be a lot of different races. So I can't agree with you that this game isn't made for alts, then there wouldn't be lockouts imo
    (0)
    http://websta.me/n/kiaraicencroft.ffxiv (Kiaraicencroft.ffxiv@instagram)

  5. #5
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Kiara1 View Post
    I see your point, I just dont agree with it.

    But I can't really agree with the last part. Ofc its made for alts, why would there be caps for poetics for instance? With more characters I can get more poetics.
    Also for raids, you get locked out after beating a turn in a current raid . With more characters you can bet it again, with other players, or the same players.
    So I see loads of reasons to get alts.

    Other maybe less important reasons, you can be female/male, you can be a lot of different races. So I can't agree with you that this game isn't made for alts, then there wouldn't be lockouts imo
    There are caps on poetics (just as the 2 tomes prior) to prevent players from gearing too quickly. It staggers the gearing up process. With more characters you get more poetics in the sense that you have more characters to grind it on, but you are still cap locked on each of those alts of yours and you aren't able to use those poetics for anyone else.
    (2)

  6. #6
    Player

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    Mar 2014
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    Gridania
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    Quote Originally Posted by SDaemon View Post
    There are caps on poetics (just as the 2 tomes prior) to prevent players from gearing too quickly. It staggers the gearing up process. With more characters you get more poetics in the sense that you have more characters to grind it on, but you are still cap locked on each of those alts of yours and you aren't able to use those poetics for anyone else.
    Hence alts are viable, since you can gear up more classes in a single week- With the current system it takes x weeks to gear up ONE class, and since this game lets you play all classes on one character we should be able to get, say "tankpoetics" "healer poetics" "casterpoetics" "meleepoetics". It isn't made for multiclasses really since you can decide on gearing up one class to max, or getting gear for each class every week but you can't gear them all up until cap is gone
    (0)
    http://websta.me/n/kiaraicencroft.ffxiv (Kiaraicencroft.ffxiv@instagram)

  7. #7
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Kiara1 View Post
    Hence alts are viable, since you can gear up more classes in a single week- With the current system it takes x weeks to gear up ONE class, and since this game lets you play all classes on one character we should be able to get, say "tankpoetics" "healer poetics" "casterpoetics" "meleepoetics". It isn't made for multiclasses really since you can decide on gearing up one class to max, or getting gear for each class every week.
    Um...your argument was alts being a reason for the cap. The cap doesn't exist to support alts. It exists to slow down the gearing process. With or without alts being possible the cap would still be there. The game is designed to level multiple classes, whether you level multiple jobs is your choice and is supported with various means of getting high-level gear for various jobs.
    (2)
    Last edited by SDaemon; 03-16-2015 at 08:54 AM.

  8. #8
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by kyuven View Post
    This is because:
    1) A lot of players want a REASON for this to exist. Why are we suddenly able to summon a magical barber into our inn room? Why are we suddenly able to turn our heavy plate armor into a bikini? Explanations are important.
    2) A lot of these need an explanation. Players respond better to an NPC telling them how it works rather than a pop-up tutorial screen. This isn't true for everyone, but it's true for a lot of people.
    3) It's important to know where the heck this stuff is.
    .....
    So, in a way, this is self-imposed on your part since you're going against what the system was designed for.
    I kind of agree with Kiara on this. I was unable to cover my rank 40 chocobo because of the way the system works.
    See I read all of the NPCs chat options, I knew how to cover and where to go. Yet apparently it required a quest to unlock, and woe me as I retired my chocobo as soon as I hit rank 40.

    I have ALL the requirements to cover my chocobo, but I can't because its locked behind a quest I can now no longer obtain.


    So I agree that it's completely pointless and stupid to hard lock features of the game behind quests.
    Quote Originally Posted by kyuven View Post
    TERA and WoW both did this too, with things like dungeons, attunements, and whenever they added a new feature.
    That's not the case. WoW never locked any standard feature behind a quest that you HAD to do first.
    For example the Glamour system or Dye system in FFXIV? You need to do a quest first.
    The transmog system or the dungeon finder in WoW? You only need to reach the level requirement for each dungeon in WoW, and the transmog system can be used by literally anyone, without a quest thats unneeded.
    (1)
    Last edited by Aeyis; 03-15-2015 at 06:48 AM.

  9. #9
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Aeyis View Post
    snips
    FF14 is a mmorpg driven by the story, if you don't like this part of the game i fail to understand why you play it. quest are what bring story, is not a sandbox.
    other point, it's nice to put quest for unlock stuff, like this you know they exist and how it work....
    (4)

  10. #10
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by silentwindfr View Post
    FF14 is a mmorpg driven by the story, if you don't like this part of the game i fail to understand why you play it. quest are what bring story, is not a sandbox.
    other point, it's nice to put quest for unlock stuff, like this you know they exist and how it work....
    Please read what I actually wrote, and what it was about.
    What ''other point''? I only had one point? I don't see anything about story?

    Having a quest needed to unlock things, what for? The NPC in question tells you everything you could want to know.
    You are literally given everything you need to be able to do said features.

    On top of that, you seem to be forgetting the active help, which also tells you exactly how a feature (basic or otherwise) works.

    Quote Originally Posted by SDaemon View Post
    There are plenty of features in WoW that require(d) a quest to do/unlock. MoP farm, WoD garrison, selfie twitter cam to name a few.
    Those are 2 features that were added as an expansion exclusive. As such they are very bad examples as they are not available unless you have said expansion. They are also not basic features of the game.
    There's a bit of a difference with a feature that has no story/plot surrounding it and one that does.
    (0)
    Last edited by Aeyis; 03-15-2015 at 08:29 AM.

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