Quote Originally Posted by Arkenne View Post
Fun facts, the 2nd boss can be stunned, and that includes the big swing

Makes life easer~♪

If your mDPS doesnt stun resist build it tho :|
Even funnier fact, that boss does the very same moves in a short pattern: Frontal swing on the tank (100 Tonze Swipe), Line AOE on a non-tank (Glower). Rinse and repeat three times. After the third Glower, he will move like he's charging and will start casting the Eye of the Beholder. Then the rotation starts again. After 50% HP, he will start casting 100 Tonze Swing (aka the thing you really don't want to get hit with) at the moment he should be using a Swing - basically, there is a chance in each rotation a chance he will use the Swing instead of the Swipe.

As for AV, yeah, it has this nice concept of toxic gold and hazardous zone, but...it feels like there is no real "sightseeing" to be had there. Good surroundings are important imho - the Vale it's just yellow and yellow and morbols and rock. And more morbols. Qarn was also cool in terms of mechanics of the fight, but the Hard Mode didn't do any justice to that, sadly...so I'm not sure an Aurum Vale HM would have brought back the same feeling of Aurum Vale back in 2.0.