the trouble with AV outside the fact of the poor choice of level sync like said by some other before me. it's the fact that bad player can't hide the fact that they are bad. it where it can be quite frustratring, we will not forget the fact that the dungeon, even with a very good group, take more of 30-40 minute for be completed. the gain of exp that is poor in comparaison of the gain of exp throught fate at the same level for the same time. the loot is even worst, since most of the time they are totally useless junk that no one really need because we already did get tons of gear from quest or dzemael.

Aurum Vale is bad not because it's challenging or the setup, but because of all of other stuff that are poorly designed. when you run it for 1-2 class it's ok, but after 3 class at do this dungeon, you simply hate it. as dps it take age to get inside, the exp is not worst the wait, the gears inside is bad in too many way.... what it offer that worst the fact to run it? nothing. it's not even a challenge actually... the challenge is to get people that know how work them class...

don't get me wrong i'm not against a new player into Aurum Vale, they tend to listen when you advice them to change them way of playing. most of the new player are eager to know tricks and tips that will make them life better. but the dungeon is sooo freaking long and bland... i do hope they will learn from Aurum Vale and avoid the same error in heavenward.

ps: by the way, at the launch it was often impossible to finish it if you had a bad group, you had often to hit the time limit. i think the number of monster or them hp are too high.