Fun facts, the 2nd boss can be stunned, and that includes the big swing
Makes life easer~♪
If your mDPS doesnt stun resist build it tho :|
Fun facts, the 2nd boss can be stunned, and that includes the big swing
Makes life easer~♪
If your mDPS doesnt stun resist build it tho :|


Melees stunning EVERYTHING because lulzfreedeeps is a real problem.I've been guilty of that too, but yeah. Coincounter is probably one of the most punishing sub-50 dungeon fights, really. It's also entirely possible to just kite him indefinitely as a bard though. xD
some tips, I know it pretty good
The first big room I always pull the mobs right of the entrence back to that little hallway you start in. Then the frog. After that I work my way around the left side. As paliden I use provoke to pull the ones that are moving first. Then the frog. Then go after the ones that are stationary.
Just hafta be carefull in there of links. Other areas like that to, where you should pull to hallway before the open room before rushing in.
What sux is when dps run ahead of me and pull in links >.<
AK used to be challenging.



Back when 2.0 launched the game had a massive surge of players playing SMN and SCH since they were the new jobs. Both of them are pet jobs and pets used to be affected by the debuff on Locksmith and the last boss that required you to eat fruit to cure it; unfortunately the player eating fruit didn't cure their pet so the pet would always die.
Pretty much every party back at 2.0 launch would have a SMN or SCH and so every party would struggle massively on Locksmith and the last boss due to the bug killing pets. That's why the dungeon has such a reputation. They fixed that bug a long time ago.

HI cried too when I found myself in there by accident and had no idea of the mechanics! I don't think I'll go back willingly! ☺️AV is by far my least favorite dungeon in the whole game. I cried when I had to do it for my Animus books and I cried again when I had to do it for my Zodiac (got the drop first try, thank RNGesus). I have run it no more than 5 times in the year I've been playing and I will continue to avoid it as long as possible.
It could give out instant level 60 when Heavensward comes out and I still won't run it! Never!
This is perhaps one of the easiest dungeons pre-50, no idea what anyone is complaining about, the only annoying thing about the dungeon is the very first area before the boss, since if you have a bad tank you'll end up pulling half the area and wiping, but hell i levelled an alt recently to 50 and spammed AV and had no issues with using the DF, didn't wipe once either and trust me i had some pretty bad players.
Only problems were the typical stupid healers and don't know what skills to use despite being almost level 50 and the Dps's that ignore tank priority markers and just loldeeps, but those issues are not specific to this dungeon. You can also avoid a lot of the mobs in most areas if speed running for your relic etc with ease. The bosses are also very basic and easy to beat, the second one just requires knowing the difference between Swipe and swing for anyone close to him and killing the adds on the last boss, all things that can be explained in a single sentence before the fight. If you're one of those players who just runs a dungeon blind you only have yourself to blame for wiping, always ask if you're unsure about mechanics or watch a video before hand.
Last edited by Zephyr-Umbra; 04-23-2015 at 09:24 PM.
From my earlier post and now have a couple extra weeks under my belt since then, I think this is one of the quickest dungeon runs. If the tank knows what to do or is willing to follow someone who does. Stick to the far left wall throughout the whole dungeon until of course it breaks down to the smaller areas. By sticking to the left wall, you can skip a lot of adds.

Even funnier fact, that boss does the very same moves in a short pattern: Frontal swing on the tank (100 Tonze Swipe), Line AOE on a non-tank (Glower). Rinse and repeat three times. After the third Glower, he will move like he's charging and will start casting the Eye of the Beholder. Then the rotation starts again. After 50% HP, he will start casting 100 Tonze Swing (aka the thing you really don't want to get hit with) at the moment he should be using a Swing - basically, there is a chance in each rotation a chance he will use the Swing instead of the Swipe.
As for AV, yeah, it has this nice concept of toxic gold and hazardous zone, but...it feels like there is no real "sightseeing" to be had there. Good surroundings are important imho - the Vale it's just yellow and yellow and morbols and rock. And more morbols. Qarn was also cool in terms of mechanics of the fight, but the Hard Mode didn't do any justice to that, sadly...so I'm not sure an Aurum Vale HM would have brought back the same feeling of Aurum Vale back in 2.0.



I hate it because it relies so heavily on everyone knowing 100% what they need to do and avoiding what needs to be avoided and if anyone messes up it screws you all over. While other dungeons are like this, they are not to this extreme. I wouldn't say its a hard dungeon (nothing in this game is hard. Save Coils and Extremes) but its can definitely be the most frustrating. As a healer I get anxious when people stand in the gold, or when people take to long to eat fruit. These are things that are avoidable and I can only do so much, and when there are multiple people just twiddling their thumbs or who are mediocre at the game it becomes a nightmare.
Also, when you are fresh to the dungeon and you get a too-big-for-their-boots Tank who pulls what he wants and leaves some of the roaming monsters, things don't go fun and it gives you a bad first impression of the dungeon.
AV is also an extremely ugly dungeon and way to claustrophobic for my liking. Does any one else feel like it is probably really damp and humid in there? It would probably smell bad too.
Last edited by VanilleFang; 04-28-2015 at 12:23 PM.
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I've been guilty of that too, but yeah. Coincounter is probably one of the most punishing sub-50 dungeon fights, really. It's also entirely possible to just kite him indefinitely as a bard though. xD




