I assume the Blink Tank should have either no chance of being hit or so slim a chance that it may as well be no chance, yes? I get that it worked in XI, but doesn't that mean a lucky computer getting good "rolls" in kills the tank faster than you can say "Holy blasphemy, That tank shouldn't be getting hit! Where is it's health?"?

Or is there some damage mitigation mechanic thrown in for the best of both worlds?