For some reason both your website and garlandtools.org are both off in terms of Eorzean time by about 20 in game minutes. http://ffxivclock.com however is the right time
For some reason both your website and garlandtools.org are both off in terms of Eorzean time by about 20 in game minutes. http://ffxivclock.com however is the right time
Thanks for the feedback guys.
@Anubis_Nephthys
Yeah, I know about this and it's very nice but the main point driving me for this was to have both Miner and Botanist nodes available on the same list and being able to check at a glance, limiting scrolling action as well. And really, I don't mind the time I spent on this, I code for a living and this was a personal project of mine to help out others. I'm happy if this gets used at all.
@Squand
I actually put coordinates before releasing this but getting some initial feedback that the general locations move slightly, I figured this might not be too much of an issue. You need to activate your skill to see the nodes anyway.
Thanks for pointing me to Garland Tools ! I didn't even know it existed until now haha ^^
Last edited by Klashvorn; 03-14-2015 at 06:34 PM.
« I seek to protect with my blade and shield, nothing more. »
@Nutz
Going back to the coordinates, that's what I thought as well but as said above, I'm not so sure anymore, especially with some feedback that it might not be so useful.
Also thanks for spotting erroneous information, I need to run checks myself so any feedback is a big help ^^
@Magnesium02
It's based on the UTC Time on your machine so you should be ahead of 2 in game minutes at most, that's weird. Is your clock syncing with an NTP server correctly ?
« I seek to protect with my blade and shield, nothing more. »
What I'm saying about coordinates is that X/Y change per node based on Earth Tme not Eorzean. Each node has at least 3 specific spots they pop. No clock tracks the exact X/Y coordinates. Not knowing where EXACTLY the node is popping, slows me down a hair. The biggest issue is with Platinum Ore. Depending where it pops, you take a significantly different route to the node from the atheryte.
& Astral Rock which pops on two sides of the mountain. You have to be really close to the right spot before the mini map makes it clear.
Your, comment about it being confusing is valid. But! if you did that work, you'd be the only person who did it. And I feel like there has to be a way to present the info in a clear/unobtrusive way. I like your list.
Check this out too:
http://ffxivrealm.com/guides/ff14-un...ie-tsukino.44/
REALLY happy with this. XIVclock has lots of bells and whistles (and I've used it a long time), but it always annoyed me to have to click different tabs to see the MIN and BTN lists for certain times. And the db icons help with "at a glance" checking for certain items while running around in game.
This I didn't know.What I'm saying about coordinates is that X/Y change per node based on Earth Tme not Eorzean. Each node has at least 3 specific spots they pop. No clock tracks the exact X/Y coordinates. Not knowing where EXACTLY the node is popping, slows me down a hair. The biggest issue is with Platinum Ore. Depending where it pops, you take a significantly different route to the node from the atheryte.Would be nice to know exactly where something will show up. I'll check it out. Thanks!
@Sartori
Everyone has their preferences, I think XIV Clock is great myself ! It's also been there for a while, it's been so very handy from the early days !
In the end, use whatever you're more comfortable with
@Squand
Ah, I see what you mean now !
Sure, I don't mind adding this in if there's a pattern to the coordinates
Thanks for the link, I'll definitely check it out ^^
Last edited by Klashvorn; 03-15-2015 at 04:30 AM.
« I seek to protect with my blade and shield, nothing more. »
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