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  1. #1
    Player
    Giantbane's Avatar
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    Adol Giantbane
    World
    Ultros
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    Dark Knight Lv 60
    Quote Originally Posted by Ophie-Mio View Post
    And I didn't say that it's too much effort to change it. I will now though.
    I'm saying that there is no point to designing potentially a hugely complex loot system just because you're unhappy with waiting. The Loot system right now groups roles in together. Not just the loot system but the the gear itself would need to be reworked to specifically show as just PLD or just WAR (even though they mostly share things) according to code and then the new Loot system would need to be coded to understand that. So then a WAR can Need WAR gear (even though it's usually shared) and it goes straight to them. Otherwise, it won't work because SMN and BLM both use the same pieces and so do healers and tanks.

    Your QoL adjustment is asking for gear to be individually recognizable to the Loot system for specific jobs (SMN for SMN, BLM for BLM etc) and for a Loot system capable of doing that with no mistakes.

    And guess what? This can all be managed by asking, "Please lot or pass."

    And all this isn't even taking into consideration the restrictions they've already placed in the current Loot system that's meant to stop abuse.
    Any loot drops and 2/8 people can roll NEED? If either (or both) of those people roll NEED then there's no point to wait for the other 6 since none of those 6 can win the roll. That's all that's being asked for. If both of the 2 roll GREED or PASS, then you wait for the other 6 because then their choice means something.
    (3)

  2. #2
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    Quote Originally Posted by Giantbane View Post
    Any loot drops and 2/8 people can roll NEED? If either (or both) of those people roll NEED then there's no point to wait for the other 6 since none of those 6 can win the roll. That's all that's being asked for. If both of the 2 roll GREED or PASS, then you wait for the other 6 because then their choice means something.
    There is a reason why some people do not instantly roll on loot. I explained that reason, you may not like that reason but it is there because people abuse the vote kick system which led to people taking counter measures against such abuse. The only other two reasons why someone would not roll instantly is because they forgot or they are trolling. I guess there is a third which is they DC'd and the timer allows them to not lose out if DC after boss goes down and/or chest looted.

    I doubt the OP has been trolled that much by people doing such, most likely it is people who forget to roll which is easily solved by reminding them or it is people who are only doing it because they have suffered at the hands of douchébags who vote kicked them prior to the following boss or looting of the next chest in the past. Is the system perfect? No, but there are reasons why some people do not roll instantly which is for a good reasons, one reason why someone does not roll instantly which is easily resolved by asking them to roll and one reason which is bad and that is trolling of which there is already a timer (5 minutes is not a long time) which reduces the impact of such people. As someone else also mentioned which occurs is people sometimes DC (I have DC'd at the end of a boss fight too) and the current system allows them to log back in before timer ends so they do not lose out.

    The system does not need changing.
    (2)
    Last edited by Snugglebutt; 03-13-2015 at 10:20 AM.

  3. #3
    Player
    Giantbane's Avatar
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    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Snugglebutt View Post
    There is a reason why some people do not instantly roll on loot. I explained that reason, you may not like that reason but it is there because people abuse the vote kick system which led to people taking counter measures against such abuse. The only other two reasons why someone would not roll instantly is because they forgot or they are trolling.

    I doubt the OP has been trolled that much by people doing such, most likely it is people who forget to roll which is easily solved by reminding them or it is people who are only doing it because they have suffered at the hands of douchébags who vote kicked them prior to the following boss or looting of the next chest in the past. Is the system perfect? No, but there is one reason why some people do not roll instantly which is for a good reason, one reason why someone does not roll instantly which is easily resolved by asking them to roll and one reason which is bad and that is trolling of which there is already a timer (5 minutes is not a long time) which reduces the impact of such people.
    You could say it's just as much abuse to have people refuse to roll and then AFK. The worst instance was a player that stopped participating from the 2nd boss of ST2 onwards. Couldn't boot him because the alliance didn't want to wait and we'd be at the next boss before the timer expired (they were pretty good). He was obviously there, because as soon as Xande died, he lotted immediately, won the roll, and then exited the dungeon cuz he's an awesome person.

    Abuse of the lotting system is no way to handle the very, very limited instances of vote kick abuse (i've actually never seen anyone kicked that didn't have good reason to get kicked)

    I've also had it happen enough at the end of dungeons or primals to be annoying. Not game breaking, but annoying and would appreciate the fix.
    (3)

  4. #4
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    Quote Originally Posted by Giantbane View Post
    snip
    In the end there is already a solution to that which is wait until the timer ends and kick, if they alliance was not prepared to wait then they made the choice to leave it open to abuse. Likewise the countermeasure against the vote kick abuse is limited in the same way in that if a group is determined to abuse the vote kick system they might wait till timer ends too.

    Even if take both those situations into account, what your left with is still a system that helps players who DC either when a boss is almost dead and they contributed all the way up until that point but their connection crapped out or chest got looted and they DC'd which in both cases they have been given 5 minutes to log back in so they do not lose out on all the effort they put into it. If did what the OP suggested it hurts those players like myself who have experienced such. It may not be a perfect system but the way it works now is done for valid reasons.
    (1)

  5. #5
    Player
    Giantbane's Avatar
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    Character
    Adol Giantbane
    World
    Ultros
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    Dark Knight Lv 60
    Quote Originally Posted by Snugglebutt View Post
    a system that helps players who DC [...] when a boss is almost dead
    Personally I'd prefer the automatic pass if there's nobody left that can win the roll (original request) as opposed to reducing the timer outright. If a person is DC, but has a chance to win the roll (IE, they can roll NEED or there's nobody left who can NEED and they can GREED), then the roll will wait for them or the timer to expire.

    Although I wouldn't mind the timer be shortened to 1-2min if you don't have any disconnected players. If there's someone DC (that can actually win the roll), then the timer increases to 5min.
    (0)