Quote Originally Posted by Alaltus View Post
It could possibly have phases where first of all the hamlets call for the DoL to gather ingredients. Then when the quota is met DoH gain access to putting those ingredients to use to fix the hamlet's defenses and supplies. For example Fishers and Botanists go out and gather food related supplies which unlocks the option to help resupply the troops by cooking some foodstuffs. The sythesis would be accessed through the requested recipes option to make sure no one tries to pocket the ingredients and run.
All great additions. It'd still require DoL/H to be knowledgeable about their class.

I just got done with another session getting weaver from 24 to 10k from 26 and wanted to never play the game again by the end. It's becoming one of the most mind numbing experiences I've witnessed.

But after that, I decided to hammer out some guild tasks till the leve reset and wouldn't you know it? I actually had fun! The item I needed to make the current requested item was, I felt, too costly at the MWs so I grabbed my trusty hatchet and gathered some myself. Made the item and even put up a few spare ingredients at a more reasonable price.

This is the experience DoH and DoL should have from 1 ti 50, at the bare minimum. I guess I'm just trying to tone down my expectations a little. I hope they at least plan to give us Ranks 20-50 for guild tasks if nothing else. And make it a little more random than the same five items on repeat.

In the end, it's still the same experience, just crafting. But it's crafting with a purpose. The purpose is what makes it more fun than spaming the same recipe till you're in range for the next one.

Hopefully the current guild tasks were meant to serve as a proof of concept.

The "supply and replenishment" note under the Company System in the Letter from the Producer makes me hopeful that they have something in mind. Hopefully we hear something official soon.