Is this going to continue to be a trend in 3.0? We've already been told that we'll be safe while flying, but what about enemies on the ground? The complete lack of overworld danger has been one of 2.0's low points, so I'm wondering if there's any hint otherwise? The Beastmen/Imperial strongholds are a good example of a completely nonsensical corral of weak enemies, whereas in 1.0 they at least put up a fight.