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  1. #1
    Player
    Antonio_Xul's Avatar
    Join Date
    Jan 2014
    Location
    Lost Angels, Killerpornia
    Posts
    1,316
    Character
    Edgar Xerxes
    World
    Zalera
    Main Class
    Machinist Lv 95
    I enjoy dungeons only with my FC mates! They are totally cool and fun to do stuff with. Doing dungeons with strangers tends to make me hate dungeons, because there is always that one whiney player who likes to talk crap to any new person or when someone makes a mistake. That's just annoying as Hell! I'd rather do open world stuff. That's more relaxed and don't have to worry about other peoples opinions.
    (4)

  2. #2
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    I didn't mind dungeons all that much until Zodiac Quest, now I hate every dungeon in the game. SE likes to ruin content for people. Before Zodiac quest I never did low/high level roulettes was a waste of time even if I went as a tank. I'll stick to Expert Roulettes.

    Only a few dungeons I find fun, as in the mechanics are fun, like the demon wall fights. SE doesn't even give much incentive to do low/high level roulettes if you're level 50. I could finish a Sycrus Tower run in 20 mins and get more than I could running the roulettes.

    Quote Originally Posted by Eidolon View Post
    Me personally, I'd rather the dungeon be harder than for SE to make my character weaker.

    I hate to say it, but dungeons bore me. The mechanics are too easy. The mobs barely pose a threat. And loot is all just Vendor Trash.

    I'd love to see Extreme Mode dungouns
    Extreme Mode dungeons would be great...... If the rewards were worth the time. I would like to see 8 man dungeons.
    (1)

  3. #3
    Player
    HrumHrum's Avatar
    Join Date
    Dec 2013
    Posts
    18
    Character
    Hrum Hrum
    World
    Belias
    Main Class
    Goldsmith Lv 50
    Sad to say but no, they too simple and boring, but most important, there is no any loot.
    (1)

  4. #4
    Player
    Nadrojj's Avatar
    Join Date
    Sep 2012
    Location
    Ul'dah
    Posts
    491
    Character
    Nadrojj Rolyatt
    World
    Siren
    Main Class
    Gladiator Lv 90
    I like them, however some of them are just too long/boring. I think they did an exceptional job with a few of them (snowcloak being my favorite, others like AV and Haukke, those are for the birds) I wish they would add more of them to specific roulettes. I'd love to still get a dungeon from last patch come up in my expert roulette. Having only 3 available will wear you out rather quickly.


    The one thing I hate about them, they don't have any good rewards. If there was an incentive to run them besides poetics it would be nice. Sorry but crafting materials and low ilvl stuff is not enough of an incentive to me.
    (0)

  5. #5
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    I enjoy them a lot! Especially when I run it with someone who is new or struggling. I like to help them learn and grow. As a tank its nice to be the one to dictate the speed of content so everyone is comfortable.
    (2)

  6. #6
    Player
    Addicted's Avatar
    Join Date
    Apr 2012
    Posts
    133
    Character
    Richter Fact
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    They're fun the first and second run. After that I can't say I paticularly enjoy doing them, only ever running them out of obligation to cap poetics. Maybe if they were less formulaic. Most are just a hallway with trash followed by a boss, repeated 3 times, the only thing changing being the zone itself and the music (which is usually top notch).

    I just don't feel dungeons have their own identity gameplay wise to make each one stand apart from the rest, notwithstanding some bosses with fun mechanics. Visually and in the music and sound department, most are excellent. The rest just falls flat, quickly becoming a repetitive and plain experience.
    (2)

  7. #7
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    I enjoy dungeons, as it allows me to play around with other players and see how I can adapt to their play styles and habits. As I main healers, I personally believe a healer so be adaptable to any situation and thus working around differing variables helps with that.

    Bonus points to enjoyment if the group is talkative, laid back, and respectfully funny. I tend to ignore douches when they do pop up.
    (0)

  8. #8
    Player
    DrOstler's Avatar
    Join Date
    Aug 2014
    Posts
    99
    Character
    Luna Krustallos
    World
    Odin
    Main Class
    Gladiator Lv 60
    Hell no. They're painfully boring. Extremely monotonous with no challenge. I avoid them as much as possible and it pains me to grind the exp dungeons to cap my poes if I haven't managed it some other way by the end of the week
    (3)

  9. #9
    Player
    FranSeara's Avatar
    Join Date
    Dec 2014
    Posts
    454
    Character
    Fran Seara
    World
    Ultros
    Main Class
    Thaumaturge Lv 60
    I still find them fun. I love running with newer players (its why I do Low lv Ro everyday) I like the lower lv dungeons better then Ex or Hm dungeons. The Ex dungeons are too short and are full of speed runners and rude players (IMO).

    I love running Low level Dungeons because they make for good practice. You can't overpower everything, you must do the fights right. This makes for great training. All in all, I give Dungeons in FF 14 7 out of 10. I'd like to see DFs become longer in the future with Added bonuses for clearing all rooms.

    ps: Low Level DFs is how I trained myself to be a healer on Scholar, after only playing DPS roles up that point.
    (0)
    Last edited by FranSeara; 03-12-2015 at 02:10 AM.

  10. #10
    Player
    stardrifter's Avatar
    Join Date
    May 2011
    Location
    Ul'Dah
    Posts
    211
    Character
    Star Drifter
    World
    Excalibur
    Main Class
    Conjurer Lv 70
    I do like them, dev team has made some really fun boss fights. Although I feel there could be changes. Trash mobs serve no purpose besides XP and the making the dungeon longer, this too me is not fun at all. I'd like to see some puzzles like in single player FF (there are some dungeons with "puzzles" but the idea needs to be refined). Boss fights including other mechanics besides dodging telegraphs, make it epic and long like Shadow of the Colossus with ways to earn XP within the fight without the grind of trash mobs.

    Dungeons are fun but I feel really need some work and different mechanics to keep them fun and not so much of a grind since most of the game's grind requires dungeons.
    (1)

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