The chief problem, and I'll use the end of Turn 12 cutscene video as an example is some of the best designs of the game for action, plot, and well sheer awesomeness are locked behind a skill check.

It was my understanding that they wanted to make the new raid mode comparable to echo versions of Coil, to allow the 75% of casual player content to see the badass content they were missing in 2.X.