Results 1 to 10 of 41

Hybrid View

  1. #1
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by OMEGA_HACK View Post
    When Samurai does eventually come around (and it will; it is a pretty popular job) it will be a Parry Tank (since we don't really have one).
    Points to note:
    * SAM has highest DPS possible between all tanks
    * Has abilities to let it parry up to 75-80% of the dmg that would be taken
    * Has counter-attack abilities (which aid it in its higher DPS than other tanks)
    * Tends to focus on single target tanking more-so than PLD
    * High HP value (higher than WAR) but not much self-health recovery (less than any other tank)
    I believe they said DRK will be a Parry Dodge tank, so the slot was filled (sort of, can make thematic adjustments of course).

    Seems like there are some people that want SAM to be tank and some who want it to be DD, can't recall when but I believe Yoshida said he see's SAM more of a DPS job (but they're still deciding). Regardless I'm sure it will look cool, but I kind of prefer a DPS job as well - unless there is some sort of backing like FFVII "sword made from super dense impossible to wield alien rock metal" I mentally see the weapon as a great cutting yet fairly fragile weapon and to parry would be unwise (unless it is to save your life or limb), rather dodge - save your weapon's strength for rekting (they don't have wiggly bend like other land's weapons, less resilient).

    As an aside (not directed at you really lol); I never really felt like FFXI's SAM was "designed" to be a parry tank, certainly they have the best parry but to level your parry was rare and far between (saying they could parry well but rarely did, imo matches the "fast movement, respect the weapon, but can save your life" aspect)- felt more like a bruiser or a DD that could temporarily take the heat.
    (0)
    Last edited by Shougun; 03-11-2015 at 04:45 AM.

  2. #2
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by Shougun View Post
    As an aside (not directed at you really lol); I never really felt like FFXI's SAM was "designed" to be a parry tank, certainly they have the best parry but to level your parry was rare and far between (saying they could parry well but rarely did, imo matches the "fast movement, respect the weapon, but can save your life" aspect)- felt more like a bruiser or a DD that could temporarily take the heat.
    Eh, considering how tanking worked in FFXI, I find it entirely believable.
    (0)