Quote Originally Posted by Izsha View Post
Play more. QQ less. The very nature of rng is to reach even distribution with increased attempts until you reach the true avg. Playing more litterally pushes you towards even ddistribution. Just playing is the answer to make rng less rng.
Thats true in a singleplayer where it generates RANDOMNESS only once every time YOU try, but on a MMO it generates a random number each time a player asks, that can result in the worst that you will repeat to get "the worst" outcome from all possibility numbers (lets compare with rolling a dice, you roll 1, when its your turn to roll again, its 1 again because many others rolled inbetween)... the higher the total rolls are, the more "worst of the worst" you will notice! You can not reach the average Numbers out from RNG if it is counting in other "tries" too! Even when you calculate the number for each player individually its in the nature of the system that you can not bypass the randomness that easily, because each question on the RNG to generate a number is taken into account and not differ between who asked those question!