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  1. #101
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Malakai View Post
    So here's a thought why don't we let SE's paychecks be dished out by their RNG system? I'd love to see the tunes they sing when the guy who works 8 hours gets a $1500 paycheck for the week and the guy who works 60hrs+ gets a $25 paycheck.
    Many using the argument that players will stay in the game longer because time they have to spend increases with RNG ... i wonder if the one who worked 60hrs for $25 paycheck will stay
    (0)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  2. #102
    Player
    Edellis's Avatar
    Join Date
    Dec 2013
    Posts
    754
    Character
    Ixora Lepta
    World
    Zalera
    Main Class
    Archer Lv 73
    *Facepalm*

    Zodiac quest was put in the game at the request of the silly players who wanted a more difficult overly-tedious quest for obtaining their shiny relic weapons, so that they can have a superficial e-peen to wave around sense of accomplishment.

    It's not likely going to change to non-RNG...you know, like any other weapon in the game you obtain, in which the only RNG is which class it decides to drop it for, or the sol/poetics tomes you get for trying, which act as a soft cushion to not make your time playing without benefit.

    And seeing as raid loot is always going to be better/equal to the latest grindhorse zodiac upgrade avaliable, I don't see the point in crying about it.
    (1)
    Last edited by Edellis; 03-12-2015 at 11:08 PM.

  3. #103
    Player
    MiniTofu's Avatar
    Join Date
    Sep 2014
    Location
    Mare
    Posts
    535
    Character
    Mito Mito
    World
    Mateus
    Main Class
    Summoner Lv 90
    I know RNG is RNG. But it's sad that total of 50 runs now for 3 dungeons excluding 1 dungeon that required the first 2 dungeons drop, it has no senses of progress. My real total for all Zodiac drop is 104 runs. I'm dipping down to 10% drop rate and one dungeon is below 4% drop rate...
    (3)

  4. #104
    Player
    x-_-ILLUSION-_-x's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    18
    Character
    So' Sanuwa
    World
    Midgardsormr
    Main Class
    Conjurer Lv 60
    RNG is the real endgame.

    Took me like 1,000 fates to get all of my Alexandrite, which I'm doing because my Dreadwyrm stick refuses to drop.

    The claim that relics are for casuals is uneducated and is only made by people who haven't done both, or who got faceroll lucky with their drops. I'd say that relics are as big, if not more of a grind than getting that Dreadwyrm weapon, since it doesn't really take that long to clear FCoB(if you're decent), whereas a fully upgraded Zeta relic, especially for someone starting from scratch, takes several hundred hours of time, even with average RNG.

    I suppose you can say that, "it's not your my fault you have bad RNG", or, "this game's RNG has nothing on *insert random game here*", but it doesn't change the fact that relics are huge, boring grind, while FCoB is at least interesting.
    (1)

  5. #105
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Quote Originally Posted by x-_-ILLUSION-_-x View Post
    RNG is the real endgame.

    Took me like 1,000 fates to get all of my Alexandrite, which I'm doing because my Dreadwyrm stick refuses to drop.

    The claim that relics are for casuals is uneducated and is only made by people who haven't done both, or who got faceroll lucky with their drops. I'd say that relics are as big, if not more of a grind than getting that Dreadwyrm weapon, since it doesn't really take that long to clear FCoB(if you're decent), whereas a fully upgraded Zeta relic, especially for someone starting from scratch, takes several hundred hours of time, even with average RNG.

    I suppose you can say that, "it's not your my fault you have bad RNG", or, "this game's RNG has nothing on *insert random game here*", but it doesn't change the fact that relics are huge, boring grind, while FCoB is at least interesting.
    You don't even have to see foot in a fate for Alex drops....

    Just do maps with soldiery/daily expert or buy direct with hunt point. There are 4 ways to get alex. 3 have 0 rng in them, but you chose fates and whine about rng? People make no sense.

    And dreadwyrm isn't a grind at all really. Relics are a grind. DW is a skill based drop beating 13 with rng on which. They are specifically designed for different purposes. Time vs skill. If you are skillful, DW is easy. If you are not, then it's virtually impossible to get at all.
    (0)

  6. #106
    Player
    Seaverin's Avatar
    Join Date
    Aug 2013
    Posts
    46
    Character
    Seaverin Magnimal
    World
    Leviathan
    Main Class
    Weaver Lv 80
    I don't know why your complaining about RNGesus OP, maybe you just have bad luck. If you take away RNG system, this game will be console games where everything is "given" to you; and increasing drop-rate is no excuse, coz people abuse FATE. RNG is always and have been placed in MMO games, it balance things out. If you don't like grinding then don't do zodiac. RNG brings diversity in arsenal in the game. Sure i had to run Sas HM 40x for my drop, it was grindy but not painful coz it was productive, I got soldiery, desynth items, and also help new people along with the grind and it eventually dropped for me. People whine about RNG coz they see shiny wep and they want it but don't wanna do the grindy stuff and deal with RNG.
    (2)

  7. #107
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,948
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Seaverin View Post
    I don't know why your complaining about RNGesus OP, maybe you just have bad luck. If you take away RNG system, this game will be console games where everything is "given" to you; and increasing drop-rate is no excuse, coz people abuse FATE. RNG is always and have been placed in MMO games, it balance things out. If you don't like grinding then don't do zodiac. RNG brings diversity in arsenal in the game. Sure i had to run Sas HM 40x for my drop, it was grindy but not painful coz it was productive, I got soldiery, desynth items, and also help new people along with the grind and it eventually dropped for me. People whine about RNG coz they see shiny wep and they want it but don't wanna do the grindy stuff and deal with RNG.
    Amazing how popular relics have become at the moment and how many want them after this update. I completely agree with your assessment.
    (0)

  8. #108
    Player
    Ophie-Mio's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    486
    Character
    Yoongi Mio
    World
    Mateus
    Main Class
    Scholar Lv 70
    Quote Originally Posted by LaylaTsarra View Post
    Amazing how popular relics have become at the moment and how many want them after this update. I completely agree with your assessment.
    They want them only because they are on par with the i135. Ilevel is honestly what so many people see when it comes to these weapons. In another relic update, they'll be second best as they usually are and people will once again abandon ship with them. Lol
    (0)

  9. #109
    Player
    DoctorPepper's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominza
    Posts
    922
    Character
    Doctor Pepper
    World
    Cactuar
    Main Class
    Samurai Lv 70
    I agree with the OP and personally hate pure RNG (like atma or zodiac dungeon drops) due to the bad luck I've had with it. I hear success stories all the time and that's great but my personal experience has not been a good one. I think there should be solid, clear progression when it comes to things like the zodiac weapons. It shouldn't take one person 100+ hours and another person 10 hours to complete a step, that's just not fair at all in my opinion.
    (2)

  10. #110
    Quote Originally Posted by Gallus View Post
    Ok, let's look over this:

    ...

    What does not involve RNG in this game? Trash dungeons, trash crafting and botanist/miner.
    Umm...

    1) Tomestone gear - complete dungeon, get set amount of tomestones, buy gear for set cost
    2) Primal Focus
    3) Beastmen Reputation / Ehcatl Sealants
    4) Daily/Weekly Hunts
    5) ST for Sands/Oil
    6) Diamond Dust
    7) CT Quest for Carbontwine/coat
    8a) Alexandrite from Mysterious Maps.
    8b) Buying Mysterious Maps for Tomes.
    8c) Getting Mysterious Map from Daily Quest.
    9) Animus books
    10) Nexus/Zeta Light
    (2)

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