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  1. #21
    Player
    BrielleBeaudonet's Avatar
    Join Date
    Apr 2014
    Posts
    80
    Character
    Brielle Beaudonet
    World
    Leviathan
    Main Class
    Marauder Lv 60
    For combat, I get by on two hotbars and using the expanded L2+R2 controls so I never have to tap between them. Very little on my WAR set is macro'ed; just Thrill of Battle + Convalescence and Unchained + Berserk in the same slot.

    I have inefficiencies, though. Markers 1 and 2 are part of the expanded hotbar; I could easily remove one or both of those. Defiance, my mount, and STR potions are also on the expanded set; easy to move elsewhere.

    I would say it's just important to look for those inefficiencies and make decisions once we actually know how important/good the Heavensward abilities are.
    (0)

  2. #22
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Sove92 View Post
    Keyboard and mouse has the same issue, it's already hard enough to fit everything you need to be conveniently accessible, unless you buy a set designed for gaming.
    I've managed to keybind every skill easily on every job with a 5-button mouse and a vanilla keyboard, though. There's even room for growth!
    (0)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  3. #23
    Player
    Mishini_Dracoto's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    513
    Character
    Misenklauph Drakkfhur
    World
    Ultros
    Main Class
    Marauder Lv 60
    So, For DoW/M I pretty much exclusively play WAR. It's fun, has low queue times, and I can wear DPS gear and DPS (outputting similar numbers to DPS classes, albeit a little low) if I turn Defiance off. I also Craft & Gather, I have all DotH @ 50 and am working on getting all of my Lucis still.

    Quote Originally Posted by ruskie View Post
    Really people are having problems with crossbars? Can't say I have. I mean you need an extra one just make one more crossbar non-shared and you have a ton of extra as well(only my sch and smn use it atm but I assume by lvl60 this will increase to all of them). Be smart about laying stuff out as well not just dump skills wherever.

    This


    Quote Originally Posted by Nicobo View Post
    How do you manage your PvP actions? ^^;

    So, there's a thread already in a different subforum about managing actions on console/with gamepad, here's a short summary of mine.


    Cross HOtbar 1&2 are shared. Common Generic actions used by most/all classes. Summoning my Chocobo mount / a different mount (In case mine is stabled) Gysahl Greens, Chocobo stances, Teleport, Return, Limit Break. etc etc. (Yes, Limit Break is on my first cross hotbar, where Auto Attack isby default. auto Attack is completely useless, but it's always available in case I need to LB.

    Onward:

    For most classes, I will use Cross hotbar 3 & 4. I have Never spilled into more than two cross hotbars. If I filled up two, I quickly realised that there are some actions I always group together, and I have since Macro's them. berserk / internal release / bloodbath. Convalescense & Thrill of Battle. etc etc.

    PvP: I use Cross Hotbars . . . 6 & 7 I think? R1+Down The Hotbars are setup similar to my main hotbars, but include extra actions. The new PvP Actions I typically macro in behind regular actions. Fracture & whatever the DoT ability I get is. Group likes with likes to double stack them. I don't evenknow if it's optimal, but it seems to really work for me. Or at least it did the last time I was really active in Frontlines.

    Nowadays, I typically PvP as MRD, so it's a non issue. I unequip my Soul Gem and my hotbars all reset to MRD, and I don't MRD anywhere except PvP, so my hotbars can be set up only for PvP.

    Side note, That also means I'm taking in a tonne of extra actions from jot having a soul gem, and I'm taking in actions such as Blood for Blood and Raging Strikes, which are also scripted into the same macro's I previously referenced.
    (0)

    http://na.finalfantasyxiv.com/lodestone/character/2237443/]
    Quote Originally Posted by Noni View Post
    I wish more tanks were like you also.
    http://xivreborn.com/gen/Misenklauph_Drakkfhur_Ultros_Classes.jpg

  4. #24
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    I am given 2.5 seconds to swap to the hotbar I need for any given battle action. It's honestly not that hard. But I'll support making it easier.
    (2)

  5. #25
    Player
    Iskander's Avatar
    Join Date
    Aug 2013
    Posts
    277
    Character
    Iskander Ionius
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    I main a DRG, and I think I'll be alright. Right now I keep 3 buffs skills and 2 DOT skills on my main cross bar, and keep maybe 4 skills I rarely use on a second cross bar. I can easily move these 5 skills over there and just switch back and forth between the two bars. I'll have plenty of room then. It's all about management. As for SCH and WHM, start macroing your skills. Then you can start making space. I can't say much for tanks since I don't have a tank to 50 yet.
    (0)

  6. #26
    Player
    giantslayer's Avatar
    Join Date
    Jun 2014
    Posts
    470
    Character
    Colette Pascal
    World
    Brynhildr
    Main Class
    Arcanist Lv 70
    I am in the same boat as the OP as a scholar. As a PS4 player using a controller, I have 32 slots that I can access without having to switch bars. Scholars have it tough due to pet commands. Here is what we currently have to fit into 32 slots:

    18 class actions
    5 job actions
    5 cross class skills
    2 generic actions (sprint + limit break, which is arguably non-essential)
    4 pet abilities to manually command
    3 essential generic pet commands (heel, place, obey)
    37 total for 32 slots.

    I can banish summon 1+2, protect, and obey to a separate hotbar. This brings me down to 33 for my 32 slots.

    I have created 3 more slots by combining multiple abilities onto a single macro: swiftcast/res, energy drain/aetherflow, and heel/place. That gets me to 30, so I have two slots.

    So how many more abilities will they give us? If they follow the old pattern, we will get:
    - 1 job ability per 5 levels.
    - 1 class ability per 4 levels
    - 1 pet ability per 20 levels
    - 1 cross class slot per 10 levels.

    That would mean 6 more abilities needing slots. I have 2 slots open. I could save two more slots by combining Rouse into Whispering Dawn and Embrace into Physick/Adlo. That would still leave me 2 slots short. At that point, unless anyone has any clever ideas I haven't thought of, I have to start making some genuine sacrifices. Limit Break and Ruin 1 are probably the things I could most easily live without.
    (1)

  7. #27
    Player
    Whiston's Avatar
    Join Date
    Oct 2014
    Posts
    228
    Character
    Whiston Aglaeca
    World
    Cactuar
    Main Class
    Carpenter Lv 60
    I honestly would have thought everyone would be used to swapping hotbars by now.
    Every single class I have battle specific skills across 3 hotbars, and regularly cycle 4 or 5 for marking, limit breaks, etc. I used to use mainly two hotbars on some classes, but purposefully spread them out among three for room to expand.

    Controller players have a total 144 slots across all the hotbar combinations. Requiring more than this falls into the laughable realm of the guy who needed more than 100 macros for battle classes.

    I feel if you can't handle more than a single hotbar, you will only get more and more disappointed as the game progresses.
    (0)

  8. #28
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
    Posts
    1,299
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by giantslayer View Post
    Scholars have it tough due to pet commands. Here is what we currently have to fit into 32 slots:

    18 class actions
    5 job actions
    5 cross class skills
    2 generic actions (sprint + limit break, which is arguably non-essential)
    4 pet abilities to manually command
    3 essential generic pet commands (heel, place, obey)
    37 total for 32 slots.
    see now this is the exact reason I adapted to using the controller along with the keyboard/mouse. I couldn't play this on the PS3 as I use hotbars it doesn't have.
    (0)
    Last edited by Wildsprite; 03-11-2015 at 06:37 PM.

  9. #29
    Player
    SekhmetM's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    291
    Character
    Sekhmet Mubarak
    World
    Cactuar
    Main Class
    Gladiator Lv 60
    I only use two crossbar pages for all of my class and job skills and i repeat skills to make it more intuitive. It's really not a big deal.

    Do you really need protect, stoneskin, shield oath, sword oath, defiance, and other buffs alongside your attack skills? No.

    The only people worried about new skills are the people who don't know how to organize skills.
    Quote Originally Posted by giantslayer View Post
    I am in the same boat as the OP as a scholar. As a PS4 player using a controller, I have 32 slots that I can access without having to switch bars. Scholars have it tough due to pet commands. Here is what we currently have to fit into 32 slots:

    18 class actions
    5 job actions
    5 cross class skills
    2 generic actions (sprint + limit break, which is arguably non-essential)
    4 pet abilities to manually command
    3 essential generic pet commands (heel, place, obey)
    37 total for 32 slots.
    Pets get their own crossbar page. They don't count.

    You don't need summons, protect, and stoneskin on active abilities.

    You only need two pages. Stop wasting space with actions you only use once per run.
    (0)
    Last edited by SekhmetM; 03-11-2015 at 06:43 PM.

  10. #30
    Player
    giantslayer's Avatar
    Join Date
    Jun 2014
    Posts
    470
    Character
    Colette Pascal
    World
    Brynhildr
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by SekhmetM;

    Pets get their own crossbar page. They don't count.

    You don't need summons, protect, and stoneskin on active abilities.

    You only need two pages. Stop wasting space with actions you only use once per run.
    As I explained in ample detail in the rest of my post, I have already relegated summons and protect to another bar. I keep my faerie on Obey, so I need to have access to her cooldowns. I keep stoneskin around because it comes in handy in battle once in a while and I have the space for it. It wouldn't be a big loss to move it off if I needed the space. Everything I need in my 32 fits nicely right now with room to spare, but I can't say with confidence it will all work post-expansion without knowing how many new abilities they are adding.
    (1)

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