- The lvl sync prevents high lvl players from going around killing monsters in one blow. Without this, it would ruin a newer player's experience.
- High HP enemies encourages teamwork in dungeons, and sometimes FATES. There is no way to be a solo player in those scenarios, and you must temporarily work together with others if you want to survive.
- All though it is true that your equipment will get sync'd down to an appropriate level until most lvl 50 dungeons, part of the game is being able to manage your gil & equipment funds, while enduring the harsh MMO world.
- Materia before lvl 50 is only meant to be a small little bonus, or gil for marketboard. It's a strategy move to decide what equipment piece you want to add it to.
- I'll give you points on the food part. Enix could find a way to make it more important earlier on.


Overall, if you really feel this way, you should just move onto another game.