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  1. #1
    Player
    ZephyrZ's Avatar
    Join Date
    Mar 2015
    Posts
    63
    Character
    Incredible' Hulk
    World
    Lamia
    Main Class
    Thaumaturge Lv 15
    Anyone who got to 4 star using their own rotations and spent time learning the skills should know that MM, MM2, WN, WN2 and MANIP all have their uses and can be more efficient and CP cost effective depending on the situation.

    MM vs MANIP: SH2: 1 stack left, 20D left. HT -> MM over MANIP, otherwise MANIP costs 88 + 5 = 93 cp.

    WN2 vs MM2: these should be compared since they serve different purposes. MM2 is used to prolong a synth while WN2 is used as a finisher.

    MM2: 9 steps at cost of 210 cp because only 3 steps were considered as cost. 50/80D left.
    WN2: 138 for 7 steps at the cost of 3 steps w/ 2 SH2's left. 45/80D left.

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    Both have their merits and are good depending on the situation. If you lack the CP for MMII, then a WNII finisher is more than just a viable option.
    (1)
    Last edited by ZephyrZ; 03-14-2015 at 06:30 AM.