Quote Originally Posted by cramerb535 View Post
So I am finally able to 3 star NQ for weaver, gsm, and carpenter but hit a wall. All of the 3 star token HQ rotations have tricks of the trade but never figured I would need it. I have WVR GSM CUL CPT all at 50 and the rest 15. Is there a non ToT rotation to HQ 3 star?
I'm gonna need some more details here, but are you referring to the tokens for Manual IIs? The ones you need 3 hq of? Because those are only 3 stars in visuals.. they're probably among the toughest crafts you'll have to do.. You need ToT to get as much cp as possible to bait for an excellent/good condition on your byregots.

BTW, if you're getting into 3 stars, I recommend you get the rest of your classes to 50.. You'll start needing Piece by Piece, Rapid Synthesis, Ingenuity II, Comfort Zone.. pretty much all the level 50 cross classes come into play at 3 stars.. Interestingly, Innovation kinda starts being useless..

If you're uncomfortable with having to rely on RNG and reclaiming, I'd suggest you don't go beyond 3 stars anyway.. Since all the crafts beyond that point is going to be much of the same, if you don't enjoy the gut wrenching feeling of failing hasty touches 3-4 times in a row on a 1.5 million gil craft, you could either increase your bank roll so it hurts less, or you could just stop at 2 stars.