I find before 2 stars is alright, after hitting that meld and rng wall I feel crafting is sucking my enthusiasm out fast, and sucking my cash out faster.
I find before 2 stars is alright, after hitting that meld and rng wall I feel crafting is sucking my enthusiasm out fast, and sucking my cash out faster.
I love all the DoH and DoL classes. Im 4 star on all except culinary and armorsmith. Havent needed the recipes yet so just havent taken the time to get their books.
Im in a very small fc with real life family members. Crafting helped us get a mansion we never would have been able to afford otherwise. My daughter enjoys decorating it and its pretty cool to know that everything in it was made my me
I dont sell a lot of stuff normally, but when there is something any of us want, its usually funded from my crafting.
Oh and im over the moon with my pink tools! Thank you devs!
4 star crafter on all classes with 6 lucis. I love crafting in this game. It does depend on luck but it is more like 80% skill and 20% rng. People complain that there are too much rng but actually they just don't have the skill to adapt to a changing situation. Crafting with macros gets boring very fast, so i am quite happy with 3 star and 4 star recipes. I can even reliably hq 3 star recipes without food. The rng is really not that bad especially with lucis mainhand where 9 stacks of inner quiet is already enough for 100% hq platinum nugget with all mats nq, no food needed.
I love crafting but I hate melding.. Rng plays way to big of a part in it.. Yesterday I spent the day spirtbinding so I can meld my artisan offhands. Not one stuck and wasted a whole day.. They need to find a better way to meld..
Crafting up to 3-stars isn't too bad and can be fun if you're not trying to buy certain supplies at absurd prices. 3- and (especially) 4-star crafting is where I believe the devs created a monster. Crafting should be an investment, not a gamble, and the requirements to even acquire 4-star recipes runs well into the realm of gambling.
I love it, and I haven't found the melding to be so bad (but on the other hand I never had to meld my ilvl55 gear because hit endgame crafting after artisan gear was introduced).
The RNG in crafting is probably the only RNG I do not mind at all. I will hit 3 star crafts very soon (just need to meld a couple more materias) and maybe my opinion will change, but so far I never got frustrated. I don't use macros and figuring out a rotation and how to adapt it based on RNG is part of the fun - it's a puzzle! I managed to craft some HQ artisan turn ins from all NQ materials and it's my proudest accomplishment so far - more than any turn of coil could give me.
The only thing I hate about crafting is how rare some of the mats are. Rare drops from maps/coil/ex primals... I hate them all.
Yeah pretty much. I feel this game's crafting is its own entity. The time investment it needs exceeds almost the main game, that's probably why I'm having a hard time enjoying it.
Crafting is a game within the game , something you can do full time which I do now and love every bit of it ... though just now touching 2 star crafting
But they do need to work out a better method of obtaining materia to meld imo it's far to random , just watching market prices on these items is crazy.It's almost life a real life Stock Market how they keep going up and I see no crash in site ~
............Gaming since '94 .... damn I'm getting old
~ Multi-boxing since 2001 ~ And still going strong ~
...................(1)Mini Hohoz
...................(2)Memez Lyar
...................(3)Ymmik Lyar
...................(4)Mik Lyar
.................<Four Man Army>
........................<FMA>
Ever since they introduced the RNG hell that is demimateria I have lost interest. I kind of liked 1.23' crafting system way back when.
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