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  1. #1
    Player
    ManaKing's Avatar
    Join Date
    Dec 2013
    Posts
    104
    Character
    Dark Lich
    World
    Sargatanas
    Main Class
    Marauder Lv 60

    Any Chance the Floor games will get upgraded?

    I personally like Monster Toss and Cuff A Cur. Is there any possibility that we can get a progressive bonus or a way to enhance the amount of MGP you can get out of the machines?

    Comparatively to TT or Chocobo Racing, the floor games aren't very good if you want to grind out some MGP. It kinda sucks because they are legitimately fun, but without a purpose, there is only so much time you can rationalize spending on them if you are goal oriented at the Golden Saucer...And Fenrir isn't getting any cheaper any time soon so that makes me Goal Oriented.


    I see three paths that this could take. Rewards clubs, extended play for more skilled players, and bonus rounds.

    The first being a rewards clubs. By spending X amount of MGP on a mini game you would work towards the goal of unlocking the next tier of rewards. So for example currently you spend 1 point to play cuff a cur. Max payout is 4 (5-1). When you have spent 1000 MGP on cuff a cur you get an achievement and go up to the next bracket of rewards. Now every pay out is +1 or multiplied by 2 so you can effectively get more MGP out of the machines over time. You don't have to be overly nice with the tiering systems so long as the games will pay out more over time. It's an easy way to motivate people to keep playing the games and also people love achievements.

    The second path you could take is extended play for more skilled players. In Monster Toss you can technically sink 6? total shots if you are fast enough. If you manage to sink 2 shots you get a second round that pays out better. For the next round you have to sink 3 shots, then 4...5...6! For Cuff a Cur you would get this for hitting almost dead center with this zone getting smaller every time. For Moogle Crane game you add even smaller targets. For tower striker, you could add a random chance when you are cycling through the gauge for it to light up and if you get the max score, then you get the extra play. It's important that each of the rounds pays out slightly better than the previous one so that you are continually rewarding better play with more MGP/hour.

    The last way to enhance the games could be to just give them bonus round by chance that pay out really well. 1 in 50+ games on average pay out significantly more than usual. Instead of the normal pay out for Monster Toss, you get 100s of MGP per basket. Basically the same game as normal but add some zeros to the payout. These kind of tactics make slot machines in real life fun for me and are a fantastic way break up your time.

    I would love it if you could use all three ideas because in combination. They would qualitatively make my time in the golden saucer more entertaining. The Reward clubs would slowly increase your winnings and motivate you to continue playing and get better at the games. As you spend more time on the games you are able to get further into the extra rounds to make more MGP. And occasionally you get the chance to really rack up your winnings with a bonus round!!! The amount of excitement that this would add to the Golden Saucer would be truly fitting of the majesty of the Manderville name.
    (2)

  2. #2
    Player
    Momita's Avatar
    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    552
    Character
    Momo Ochita
    World
    Ragnarok
    Main Class
    Conjurer Lv 70
    Just give us a challenge log where u can obtain MGP from playing X times with this minigames ^^
    And i think they can add minion to the minigame of moogle (dont remember the name) and a bit more difficulty
    (0)

    Momo Ochita From Ragnarok