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Thread: SMN questions

  1. #1
    Player
    Blueskyy's Avatar
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    Nov 2014
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    Character
    Frozen Warrior
    World
    Unicorn
    Main Class
    Scholar Lv 60

    SMN questions

    So, recently SE "Buffed" SMN by reducing the mp cost of ruin and ruin II , any SMNs out there can tell me if there is even any difference? Because to me it didn't really make a difference. It just made Sch more DPS friendly
    (0)

  2. #2
    Player
    HeavensSword's Avatar
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    Dec 2014
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    Ul'dah
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    338
    Character
    Marik Landzaat
    World
    Leviathan
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Blueskyy View Post
    So, recently SE "Buffed" SMN by reducing the mp cost of ruin and ruin II , any SMNs out there can tell me if there is even any difference? Because to me it didn't really make a difference. It just made Sch more DPS friendly
    http://forum.square-enix.com/ffxiv/t...-Summoner-buff
    (0)

  3. #3
    Player
    Blueskyy's Avatar
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    Nov 2014
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    Frozen Warrior
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    Unicorn
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    Scholar Lv 60
    Thanks read it a little, I'm going to say SE had given SMN nothing but stupid buffs
    (0)

  4. #4
    Player
    HeavensSword's Avatar
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    Character
    Marik Landzaat
    World
    Leviathan
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Blueskyy View Post
    Thanks read it a little, I'm going to say SE had given SMN nothing but stupid buffs
    Np. I don't play SMN, but from what I have read from others they seem to not bottom out on their MP so quickly anymore. That being said, the increase in Ruin 2 spam only accounts for ~5 dps increase or something.
    (0)

  5. #5
    Player
    ShinryuReishiki's Avatar
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    Sep 2013
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    184
    Character
    Shinryu Reishiki
    World
    Ultros
    Main Class
    Pictomancer Lv 100
    It's certainly not what most folks were hoping for, but it's definitely increased both DPS and sustainability. Between that and replacing Dreadwyrm book with Zeta, my DPS in Final Coil has jumped by about 20~30 on each turn.
    (3)

  6. #6
    Player
    Havenchild's Avatar
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    Aug 2013
    Location
    Gridania
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    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by ShinryuReishiki View Post
    It's certainly not what most folks were hoping for, but it's definitely increased both DPS and sustainability. Between that and replacing Dreadwyrm book with Zeta, my DPS in Final Coil has jumped by about 20~30 on each turn.
    I also noticed a solid 25-30 DPS jump on all turns. The sustainability especially noticeable where I can now swap egis mid-fight and still be perfectly fine. No Energy Drains need unless under extreme circumstances.
    (2)

  7. #7
    Player
    Slappah's Avatar
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    Sep 2014
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    722
    Character
    Slappah Lol
    World
    Jenova
    Main Class
    Reaper Lv 90
    It's good to note that with better gear fights become shorter thus even further eliminating smns mp issues with phases being pushed quicker and quicker.
    (2)

  8. #8
    Player
    myahele's Avatar
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    Oct 2013
    Location
    Gridania
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    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    This honestly benefits SCHs more than it does SMN
    (0)

  9. #9
    Player
    Sunako's Avatar
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    Nov 2013
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    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by myahele View Post
    This honestly benefits SCHs more than it does SMN
    Even before SCH only gain mana while doing dps because they have energy drain in their dps rotation and they do not use that much ruin because they have aero in their dps rotatio so I do not think that affect so much SCH at all.
    (1)

  10. #10
    Player
    Judge_Xero's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Havenchild View Post
    I also noticed a solid 25-30 DPS jump on all turns. The sustainability especially noticeable where I can now swap egis mid-fight and still be perfectly fine. No Energy Drains need unless under extreme circumstances.
    Yeah, I can appreciate this especially for T13 where I SC Garuda during Divebombs in preparation for the add phase with Twintania.

    ----------------------------------------------------------------------------------------------------------

    I'm curious if anyone can tell if SE further buffed the effect of INT/DET on pets. Which may account for some of the DPS increase.

    I ask because I was trying to determine the stat weights of Pets because I thought it would be worth while to calculate SMN/Pet separately.

    For Ifrit I came up with something that looks like this.

    MD 2.5
    INT 1
    DET 0.25
    Crit 0.09
    SPD 0

    I didn't do much pet stat specific testing prior, but currently it looks like INT/DET give huge gains for Ifrit.

    Calculations
    1 - MD 1% Damage Increase
    2.5 - INT 1% Damage Increase
    10 - DET 1% Damage Increase
    28 - Crit 1% Damage Increase

    -------------------------------------------------------

    I've slowly been working towards this gear set.

    http://ffxiv.ariyala.com/PZFB

    Which I used my Ifrit Stat weights for, just to see what kind of damage I see. Probably pointless, but since Expansion isn't till June.....may as well play around.

    Plus I'm curious how high I can push Ifrit's Damage.
    (0)
    Last edited by Judge_Xero; 03-11-2015 at 10:30 PM.

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