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  1. #1
    Player
    RobinRethiel's Avatar
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    Oct 2013
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    Robin Avrelivs
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    Phoenix
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    Conjurer Lv 80
    Quote Originally Posted by Duuude007 View Post
    Well for the average player:
    Mini Cactpot solver does the math for you.[/URL]
    There is no math. If your ticket got max 360 GP as prize, you CAN NOT win more. The Cactpot solver can just guess anyway, since you still got too many variables.

    Of course, IF there is a 10k win possible, it will be the line with 1 2 or 3 inside and there are easy patterns, which make them easy to guess. The 3.6k win is the same with 7,8,9, same pattern.

    You don't need luck or math to get the right line, you need pure luck to get a ticket with the mere possibility to win this much MGP. And this means, one get tenthousands of MGP and others not and if you can't play hours and hours per day and brainlessly grind TT, this is it. There is no other way, there is only the TT grind and sheer luck - okay, and the gates, but you can not grind them, that with the much worth is RNG again and somen even give less than a single TT win.

    And that's the lackluster.
    (4)

  2. #2
    Player
    Duuude007's Avatar
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    Mar 2011
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    Gridania
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    Duuude Bismarck
    World
    Hyperion
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    Armorer Lv 80
    Um, have you even tried the solver?

    It will give you the best choices of field to reveal and best row to choose, based on the possible sum values of the 3 fields.

    That's basic math yes, but many variables since the rewards are not sequential by the result sum.

    Therefore you can influence your four choices to click to achieve the best possible result for any given day AFTER the RNG of "what layout the numbers are".
    (0)

  3. #3
    Player
    RobinRethiel's Avatar
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    Robin Avrelivs
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    Phoenix
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    Conjurer Lv 80
    Quote Originally Posted by Duuude007 View Post
    Um, have you even tried the solver?

    It will give you the best choices of field to reveal and best row to choose, based on the possible sum values of the 3 fields.

    That's basic math yes, but many variables since the rewards are not sequential by the result sum.

    Therefore you can influence your four choices to click to achieve the best possible result for any given day AFTER the RNG of "what layout the numbers are".
    You can check all wins after you picked your line. So everyone can know, which would have been the max win, and very ofter for many player, there is simply not right line to win more than 360 GP.

    Sure I know those calculators, they are pretty simple, but as said, they can only guess and of cause they can't change a low win ticket in a high win ticket. When every single day the max win is below 1000GP, you will never get more.
    (4)

  4. #4
    Player
    Nasibihc's Avatar
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    May 2011
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    Nasibihc Tigerstone
    World
    Omega
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    Rogue Lv 60
    Quote Originally Posted by RobinRethiel View Post
    You can check all wins after you picked your line. So everyone can know, which would have been the max win, and very ofter for many player, there is simply not right line to win more than 360 GP.
    Well that is a fact and another fact is that all the other rewards are basically useless except the 10k. Even the 3,600 reward is useless. The only reward that you should ever try to go for in the ticket if there is even a chance for it is the 10k max reward, if not, then the 3600 one. You can collect 3600 in ~30 minutes by spamming wins against a card npc in TT with 100% winning chance. So paying 100 mgp for the ticket and then winning anything between 36 and 3600 is useless when you can get 14 wins in 10 mins with 100% winning probability against the card NPC which gives you 90 mgp for every win. So uhh.. 1260 mgp / 10 min. You can only get 1 ticket a day too for the mini cactpot. The smaller rewards should be bigger too.
    (4)

  5. #5
    Player
    Duuude007's Avatar
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    Mar 2011
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    Gridania
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    Duuude Bismarck
    World
    Hyperion
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    Armorer Lv 80
    Quote Originally Posted by Nasibihc View Post
    Well that is a fact and another fact is that all the other rewards are basically useless except the 10k.
    Every value is useful for an achievement grinder. Or any MGP grinder worth their salt.

    If they don't get a card with 10k they can still get close to best value day to day and keep at it just like everyone else. In the end anyone playing the game properly will average out.
    (1)

  6. #6
    Player
    Aeyis's Avatar
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    May 2011
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    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Duuude007 View Post
    Every value is useful for an achievement grinder. Or any MGP grinder worth their salt.

    If they don't get a card with 10k they can still get close to best value day to day and keep at it just like everyone else. In the end anyone playing the game properly will average out.
    Anyone claiming that is blatantly ignoring the facts.
    Quote Originally Posted by Snugglebutt View Post
    Working out percentages is also basic math based on what you see and what you know is present but unseen compared to what the prize list figures are.
    I have no idea how this is relevant to the discussion.
    Which ticket you receive is 100% RNG. There is no math to calculations of ''the odds that this number could be here or there''
    because there is absolutely no difference to a number being ''here or there''.

    You seem to have misunderstood something tho.
    The sums listed dont actually have to be on the ticket.
    Quote Originally Posted by Snugglebutt View Post
    If do that you know what numbers you cannot achieve on the prize list per line and depending on how many and which unlocked you also can figure out which line has the highest chance of winning the most.
    There is no highest chance. As you have absolutely no way to mathematically calculate where the remaining numbers should be. They could be literally anywhere, odds do not factor into this minigame.

    Simply put: the odds of any number being at one place, is exactly the same as it being at a different place.

    Your math cannot be applied to give a solution to a problem such as this.



    Example: you have revealed top left: 1, top right: 3. The other 2 numbers revealed were an 8 and a 9.
    Based on that, what would the chance of the top row giving the 10k payout be?

    Answer: Tickets arent based off average. Anything that isnt based of average cannot have percentages applied as part of its solution. While technically it can be said that the chance of a 2 appearing in the top middle position would be 1 in 5, or 20% chance; there is no law of average applying here.
    Perhaps only 10 out of 1000 tickets have a 2 in this position. Perhaps 900 out of 1000 tickets have a 2 in this position.
    As such the solution would be:

    -Impossible to calculate with math.


    If you want to be fancy then I guess you could try to apply Quantum Dynamics to this, tho. In which case, it would either be a 2 or not, depending on whether that possibility is be a high or a low casuality.
    Which would not help you at all since we can't calculate casuality values yet.
    (1)
    Last edited by Aeyis; 03-09-2015 at 10:40 AM.

  7. #7
    Player
    Kirana's Avatar
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    Aug 2013
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    Kirana Rika
    World
    Diabolos
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    Conjurer Lv 60
    Quote Originally Posted by Aeyis View Post
    Snip
    Please go take a probability/statistics course before commenting on anything related to it again...

    You post is just...wrong...completely.

    If you have a line that reads 1 X 2, and you do not know what 'X' is, the probability of it being '3' (or any other number remaining) can be calculated with VERY simple math. You can then find the average winnings that you would get by picking that line. Do this for all lines and pick the one with the highest average. Congratulations, you have used math to improve your winnings on mini cactpot over the course of many games.
    (7)

  8. #8
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    Quote Originally Posted by Aeyis View Post
    snip
    Based on what you said above you neglected a major component to the mathematical equation required from my previous comment, the component being to list the prize range for your example that shows what row totals would net you...of which is an integral part of the calculation itself and plays a huge part in deciding which rows are worth picking over another. You responded to me about what I said so I would assume you would at least try to mathematically prove me wrong but if you go ignoring a such a major factor in the calculations then you may as well have said nothing.

    I do not think you understood my point to be honest from before. The specific 10k prize is not what I was talking about, which ticket you get is also not what I was talking about...what I was talking about was basic mathematics to work out which row has the highest probable chance for the largest payout on that ticket whether that is a 10k ticket or not. Basic maths can give you an advantage in it can be worked out through a process of elimination and basic mathematics combined with the knowledge of knowing what row totals offer what prizes in order to work out which lines will net you potentially the highest amount.

    Lets say on the top row you uncovered a 1 x 7, left side row you know it is 1 x 4 and lets say you uncovered a 5 elsewhere on the ticket. You will not be able to work out with 100% accuracy what will be in x and you will not be 100% guaranteed a specific prize but you will be able to work out which lines have the highest probability of getting you the highest potential prize based on the listed prize payout row totals shown to you on the right in combination with the calculations of the numbers seen/unseen of the ticket itself on the left. You will be able to eliminate some lines from your choice options based on simple mathematics compared to those prize payouts for some rows and increase the probability of a higher payout for other rows.

    Probability and percentages, mathematics used to give you a better chance at gaining a higher payout. Remember it is a lottery, you should never be able to guarantee the top prize on every ticket, aka always getting 10k, if ever you could do so then the lottery would need to be scrapped and rebuilt. Probabilities and percentages can be used to increase your return on the current system but that is the best you are going to get as far as this game goes. Like in life with scratch cards and such which is what this emulates in game, there is top prize winning tickets and non-winning tickets and I see nothing wrong with that. They call it a lottery but it's really nothing more than a scratch card, the big lottery/cactpot is more akin to an actual lottery system than these in game scratch cards are.
    (3)
    Last edited by Snugglebutt; 03-09-2015 at 01:15 PM.

  9. #9
    Player
    RobinRethiel's Avatar
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    Robin Avrelivs
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    Phoenix
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    Conjurer Lv 80
    Quote Originally Posted by Nasibihc View Post
    Well that is a fact and another fact is that all the other rewards are basically useless except the 10k. Even the 3,600 reward is useless. ... The smaller rewards should be bigger too.
    Well, those 3600 are in addition to those 30m of TT wins. Of course, a 360 "win" = 260 is really not worth anything.

    Anyway: grinding such TT npcs as only real source beside luck is a bit of a lackluster. Especially that Chocobo Racing is eating more MGP than it gives...

    As said, it would be okay, if such RNG wins wouldn't be that big.

    One core rule of game design is, that the player should never feel unlucky. Problem is, if you have really high wins in comparison to very low ones, most player will see the low wins as bad luck and the high win as the only real win, especially if this one means x minutes or hours less of grind.
    (3)

  10. #10
    Player
    Aeyis's Avatar
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    May 2011
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    Elinchayilani N'jala
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    Zodiark
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    Paladin Lv 70
    Quote Originally Posted by Duuude007 View Post
    Um, have you even tried the solver?

    It will give you the best choices of field to reveal and best row to choose, based on the possible sum values of the 3 fields.

    That's basic math yes, but many variables since the rewards are not sequential by the result sum.

    Therefore you can influence your four choices to click to achieve the best possible result for any given day AFTER the RNG of "what layout the numbers are".
    Math pointed out to me that in one ticket I had, the highest available was 360. I confess, in the other examples I did not know untill I saw the (cleared) ticket at the end. It does not take math to tell you whether or not a combination of 123 is available on your ticket however.

    And math does not magically make the right combinations appear. Nor can math tell you the best possible result based on the cleared numbers, as the location of each remaining number is 100% RNG.
    (3)

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