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  1. #1
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by RobinRethiel View Post
    No, you are just unable to understand, but I can't help you there.
    It is more of the reverse. If you are the only one here thinking you are right but everyone else thinks you are otherwise, the latter is probably right.

    Go figure.

    OH yeah you haven't reply what games are you designing? Must have been good stuff. Tell us, we need to play them to learn about good game designs.
    (5)

  2. #2
    Player
    SarkdenTepes's Avatar
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    Aug 2013
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    40
    Character
    Sarkden Tepes
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Quote Originally Posted by RobinRethiel View Post
    This daily lottery is somehow something nice, but to be honest, it's a BIT unfair, when some people already won 40.000 MGP with it, and other never had even the CHANCE on a single 10k or 3,6k prize.

    If this continues like that, some people will just get hundredthousands of MGP, while other don't got 10% of this.


    So let's pick this apart for the sake of understanding what exactly you want, and how you have given reasonable solutions.

    Firstly, you are upset that RNG is being RNG. You have failed to offer a solution to RNG being a part of any given lottery based event, real life or in game. There would be no point in them offering something you have to work for in the Golden Saucer if it was all given to you for free. Check.

    Quote Originally Posted by RobinRethiel View Post
    It would be one thing, if there would be any other way to get such intense amount of MGP, but somehow the Gold Saucer is really mainly a Casino like this - in the bad way and hell: for Chocobo raising you pretty much need all those MGP.
    Again, you want them to give you something they put into the game that you should work towards to keep playing their game, for free, lowering the overall lifetime expectancy of their players interest in their fluff content. Again, there is no solution provided for this, yet people are doing the content, and earning MGP by doing things provided for them, such as racing, TT farming for cards(which in return can be exchanged for more MGP), GATEs, and mini games(as moot as the MGP win is). People have been spending tons of MGP on gold packs trying to max out their TT deck, yet somehow have had more than enough MGP to get all the rare cards from the RNG based booster pack style packs. Check.

    Quote Originally Posted by RobinRethiel View Post
    I don't really get, why you implement it like this. You nerfed retainers, so they will not bring people raid stuff, but now, with Gold Saucer, it's back and even worse.
    I don't understand how this is a nerf to retainers. If you aren't willing to clear the content, or unable to, why should your retainer? There is no way a level 50 retainer in BCoB gear should be bringing you back a burning auricle, let alone Dreadwyrm gear. People put in weeks, if not months of effort trying to acquire this gear, and you are expecting it to be delivered from the heavens by Yoshi P himself on a silver platter. I am confused what you expected the Gold Saucer to bring you back. You are making it sound like you should be able to acquire the best gear in the game through MGP, that as previously stated, you don't think you are being given enough of, or are not putting enough effort into getting, or just don't have the time to get. In any of those scenarios, it's still not fair to assume you should just be handed everything playing an MMO.

    That type of thinking is greedy. It ruins the game for the rest of us when people complain so fervently that the game is too difficult or unfair, when the bigger, unspoken side are perfectly fine with it because they know that "Grinding" is an acceptable, but not always necessary part of the game. Check.

    Quote Originally Posted by RobinRethiel View Post
    All things, which bring most MGP, are 100% luck based, even the Typhoon Gate, the only one which gives 1600 MGP, is 100% RNG.

    I mean, I really would like to understand: why?
    Because it is a casino or lottery. It's meant to be tedious and unrewarding 99.9% of the time. If everyone won, there wouldn't be a point to it. Check.

    Long story short. These threads keep popping up about how SE isn't handing players that don't want to work for anything, everything. But on the other hand, those of us that are putting loads of effort into working for them are just getting slighted every chance they get because after we put in all the hard work, it gets nerfed or free handouts are given to those that didn't want to invest the time/effort/gil into it. While this isn't necessarily directly directed at MGP itself, the same concept is there. Plus this has barely been out long enough to complain about getting free handouts.
    (6)

  3. #3
    Player
    RobinRethiel's Avatar
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    Oct 2013
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    285
    Character
    Robin Avrelivs
    World
    Phoenix
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by SarkdenTepes View Post
    So let's pick this apart for the sake of understanding what exactly you want, and how you have given reasonable solutions.
    All wrong, you understood nothing. Try again.

    Also, if a 123 combination existed on every ticket (which I can only assume is what OP is asking for).
    That is not even near what I'm asking for.

    OP opening a thread to complain about the "unfairness" of a lottery ticket, really?
    No, not of the lottery, of Gold Saucer in total. But of course I could just let this game lose players because of it, instead of trying to help them change such a vital point.

    Really people: if you post here, try to understand the thread first, before you post something like that. If you don't care about it, why are you even here, in this thread? Just to mock/insult? Sorry, I don't get it.
    (1)
    Last edited by RobinRethiel; 03-09-2015 at 06:30 PM.

  4. #4
    Player
    SarkdenTepes's Avatar
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    Aug 2013
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    40
    Character
    Sarkden Tepes
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Quote Originally Posted by RobinRethiel View Post
    All wrong, you understood nothing. Try again.


    That is not even near what I'm asking for.


    No, not of the lottery, of Gold Saucer in total. But of course I could just let this game lose players because of it, instead of trying to help them change such a vital point.

    Really people: if you post here, try to understand the thread first, before you post something like that. If you don't care about it, why are you even here, in this thread? Just to mock/insult? Sorry, I don't get it.
    Why is your post titled that the mini-cactpot is unfair, then complain that nobody understands you when you say it's not giving you free MGP from the Gold Saucer and you want stuff "NOW NOW NOW" as I hear so many small children yelling at their estranged parents?

    You don't get other people trying to understand what your crying is about from the OP, with the title being "Mini-Lottery: Maybe a BIT more fairness?". Maybe if you weren't so snarky with your replies when people are trying to understand what you really want, people would be less jerks. All I see is you getting all bent out of shape when anyone replies saying "You don't understand me" like you are Tumblr reincarnate.


    Also, are you making racist quips in your replies? Shame on you.
    (7)
    Last edited by SarkdenTepes; 03-09-2015 at 11:36 PM.

  5. #5
    Player
    Kirana's Avatar
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    Aug 2013
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    54
    Character
    Kirana Rika
    World
    Diabolos
    Main Class
    Conjurer Lv 60
    The law of averages ensures that given enough time, you will find just as many winning tickets as everyone else. It's been like a week. We have a TINY sample size. Of course outliers will look extreme now. Wait until everyone has played 100+ times and then ask again how many times they have won 10k. You will see then why your argument is silly OP.
    (3)

  6. #6
    Player
    RobinRethiel's Avatar
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    Oct 2013
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    Character
    Robin Avrelivs
    World
    Phoenix
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    Conjurer Lv 80
    Quote Originally Posted by Kirana View Post
    The law of averages ensures...
    A law of average is only theory. In reality you will have people who will win the price 100 times in a year and some who NEVER get it. In average both won it 50 times...

    You see, Square COULD implement a law of average. This would help people with really bad luck. But they don't. For them, at this point, it is okay, if some people play their game and just get ***** by sheer bad luck. I don't like, that I have to write this, but that's the reality, now and here, and the main point of this thread. That it would be nice, if Square would think about it, if this is a nice way to treat their players.

    They do this very often, too often. All this RNG and it is getting more and more and more. And I hear it from more and more people, that it is making them sick and those do not write here, they just leave and play one of those thousands of other games around.
    (1)

  7. #7
    Player Zaft's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    703
    Character
    Leo Strut
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Some people here are a bit misinformed. First, there is no such thing as a "law of averages." I'm just going to quote Wikipedia here, because it says it best:

    As invoked in everyday life, the "law" usually reflects wishful thinking or a poor understanding of statistics rather than any mathematical principle. While there is a real theorem that a random variable will reflect its underlying probability over a very large sample, the law of averages typically assumes that unnatural short-term "balance" must occur.
    What you're trying to talk about is the law of large numbers (LLN), which states that the average of the results obtained from a large number of trials will be close to the expected value, and will tend to become closer as more trials are performed.

    Now, as for the OP, what are you even trying to propose here? You've complained quite a lot these past few pages, but really offered no alternative solution. What you SEEM to be advocating is a pseudo-random system in which the game will increase the odds of you obtaining a mini-Cactpot with a possible 1-2-3 on the board each time you do not receive one.
    (4)

  8. #8
    Player
    RobinRethiel's Avatar
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    Oct 2013
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    285
    Character
    Robin Avrelivs
    World
    Phoenix
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Zaft View Post
    Some people here are a bit misinformed. First, there is no such thing as a "law of averages." I'm just going to quote Wikipedia here, because it says it best:



    What you're trying to talk about is the law of large numbers (LLN), which states that the average of the results obtained from a large number of trials will be close to the expected value, and will tend to become closer as more trials are performed.

    Now, as for the OP, what are you even trying to propose here? You've complained quite a lot these past few pages, but really offered no alternative solution. What you SEEM to be advocating is a pseudo-random system in which the game will increase the odds of you obtaining a mini-Cactpot with a possible 1-2-3 on the board each time you do not receive one.
    Obviously you did not read the thread, because I made suggestions.

    It would be ONE mentioned solution, not only for this, also for the other RNG, if there is a check inside the code, which buffs your chances with every fail.

    An other mentioned solution is, that they just give better ways to simply EARN those MGPs, beside luck.

    FF14 is a game. It's about playing. And Gold Saucer should be more about fun than anything else.

    It's enough to look at the original Gold Saucer from FF7. There was no lottery. You got Arena and Chocobo Raising as main source of the GP. And THAT was the fun part of it. Not a lottery.

    Actually I don't get why they implemented a lottery anyway - especially since Japan got harsh problems with gamling addiction and criminal organisations abusing this. But beside this, it's odd, that the three most MGP rewarding activities (Lottery 1, Lottery 2 and the Typhoon Gate) are all 100% luck based, while the only other way to earn some more MGP is grinding NPCs in TT.

    I don't get it the hate against the idea, that this could be improved a bit, for more fun in this fun park. Where does this come from?
    (1)

  9. #9
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by RobinRethiel View Post
    if there is a check inside the code, which buffs your chances with every fail.
    Let me guess, you had the same request for atma and zodiac dungeon drops.

    Some sort of advantage for frequency grinding.

    This isn't a solution, because you never really fail. Even your worst hands gain back most of what you spent, while most offer a profit, sometimes a significant profit.

    Where would the line be? Any situation where you earn more than you spent? Pointless suggestion.

    The lottery is merely a fast, largely effortless way to supplement your MGP. As are GATEs. People will always win the jackpot once in awhile with random frequency, and with repeated visits, any advantage one player holds over another will be rendered moot. Such is the nature of RNG.

    Do not expect there to be any changes to these systems... ever; It is fruitless to fix something which is not broken.

    If you want reliable MGP, grind TT or Choco, like the rest of us are.
    (6)

  10. #10
    Player
    Kirana's Avatar
    Join Date
    Aug 2013
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    54
    Character
    Kirana Rika
    World
    Diabolos
    Main Class
    Conjurer Lv 60
    Also, if a 123 combination existed on every ticket (which I can only assume is what OP is asking for). It would be possible to determine where it was every time by uncovering 4 numbers on a grid of 9. It would no longer be a game of chance. Everyone would get 10k every day. That is not the point of the game.
    (1)

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