Two separate, but related, issues, reported in one post, to reduce waste.

1: Switching from player to player with the up-and-down arrow keys/d-pad buttons is cripplingly slow. This pretty much eliminates this method of targeting fellow party members as a mean for effective healing.

2: Frequently, when the targeted party member moves away and I lose target on him/her, said member's highlight on the party frame remains. If I then target someone else, two people appear highlit, making this system of targeting even less effective for healing speedily and efficiently.

I hope these two issues can soon disappear, because, as they are now, they represent two huge further demerits for the targeting system, and two throwbacks for an already compromised battle system.

Rut