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  1. #21
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by carraway View Post
    Will Alexander normal and hard be staggered out after release to allow players to level their current and new jobs, explore the new areas, and enjoy the storyline? Like one or two weeks for normal, then a week after that for hard?
    Unnecessary. Nothing forces people to move forward but themselves. It's up to then to place themselves.
    (0)

  2. #22
    Player
    Haxetc's Avatar
    Join Date
    Feb 2014
    Posts
    111
    Character
    Eastcoast Ping
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by SinisterJointss View Post
    Oh I did read, I just wasnt done editing the post. You should take your own advice
    As much as you and the rest of this forum is making this out to be for "even ground", knowing how the Alexander raid would be implemented would change things for some groups. The fact that the FCoB took less than one week to complete is evidence enough that SE doesn't know how to scale content to player skill. That being said, don't be surprised if there are groups that don't bother leveling a main job to 60 before going into Alexander to clear it.
    (0)

  3. #23
    Player
    Aethaeryn's Avatar
    Join Date
    Mar 2013
    Posts
    481
    Character
    Rakuyo Mitani
    World
    Siren
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Haxetc View Post
    That being said, don't be surprised if there are groups that don't bother leveling a main job to 60 before going into Alexander to clear it.
    I would be amazed if they don't require level 60 to enter Alexander. At the very least, the quest to unlock will be level 60.
    (4)

  4. #24
    Player
    Haxetc's Avatar
    Join Date
    Feb 2014
    Posts
    111
    Character
    Eastcoast Ping
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Let's be honest. Would it be the first time SE did something that amazed you in that way?
    (0)

  5. #25
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Alexander will very likely be broken up just like Coil was.
    There's actually a bit of logic to it: Remember the BCOB, SCOB, and FCOB all have different ways they work compared to one another, with SCOB shedding certain elements from BCOB (like t3 and t4 content) and retaining and expanding upon others.
    If they released them all at once, they wouldn't have been able to do that. Thus, it's in our best interest for them to release it in pieces, not all at once.
    That and how much content you introduce for raiders has absolutely no bearing on how long it keeps them interested. If you release it all at once, then those raiders will finish the content and not return until the next expansion. If it's split up, then they return each time.
    (0)

  6. #26
    Player
    SinisterJointss's Avatar
    Join Date
    Aug 2014
    Posts
    236
    Character
    Shadow Menace
    World
    Behemoth
    Main Class
    Archer Lv 59
    Quote Originally Posted by Haxetc View Post
    As much as you and the rest of this forum is making this out to be for "even ground", knowing how the Alexander raid would be implemented would change things for some groups. The fact that the FCoB took less than one week to complete is evidence enough that SE doesn't know how to scale content to player skill. That being said, don't be surprised if there are groups that don't bother leveling a main job to 60 before going into Alexander to clear it.
    But we already know how its going to be implemented, they have stated it numerous times. Two modes on launch Normal and Hard

    Quote Originally Posted by Aethaeryn View Post
    I would be amazed if they don't require level 60 to enter Alexander. At the very least, the quest to unlock will be level 60.
    This -- Just like the story line for all the coil raids, they required you to beat a lvl 50 story quest. You can bet on that ringing true for Alexander. It wouldn't change anything for those groups as the first thing they are going to go for is the raids. Staggering it does nothing to change this. As far as player skill, you are talking about 1% of 10% as far as that goes, there are TONS of people who havent and cant clear 11, 12, let alone 13.


    Quote Originally Posted by CGMidlander View Post
    Knowing whether or not a raid will be available immediately, for example, is nice for planning time off work.
    Many hardcore groups do have people who take time off work to go at content.

    That is just one scenario, btw.
    There are other scenarios that benefit from knowledge of whether or not things will be staggered, beforehand.
    Now we are talking hypothetically. Lets not do that. As it stands SE has not "staggered" any raid content in these last few years for ARR -- Why would they start now? So there is no need to have "knowledge of whether or not things will be staggered".

    As far as planning time off work, it works both ways. I'm sure people are already planning that time for when the expansion releases.

    Quote Originally Posted by Tiggy View Post
    Just had to add this. People need to drop this concept of a fair start. When the expansion comes out we all have the same unlocks to do and we all have the same story to do. Each persons personal progression is limited by nothing but themselves and their own free time. The suggestions made in this thread have nothing to do with a fair start since we get that already. This thread is really about forcing people to play at the same pace because some people don't want to feel left behind. That is the definition of a personal problem. Stop trying to force people to play at your pace. Keep your envy at bay.
    This ^
    (0)
    Last edited by SinisterJointss; 03-09-2015 at 03:52 AM.

  7. #27
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    First week there will only be the new zones, to give you time to run around and learn the lay of the land.
    Second week they raise the level cap to 51, and you get the first 4 main story quests and a new dungeon.
    Third week is level cap 52, and time for everyone to catch up.

    Alexander unlocks in December, SE has adopted the "No Lalafell Left Behind" model.
    (2)

  8. #28
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Just had to add this. People need to drop this concept of a fair start. When the expansion comes out we all have the same unlocks to do and we all have the same story to do. Each persons personal progression is limited by nothing but themselves and their own free time. The suggestions made in this thread have nothing to do with a fair start since we get that already. This thread is really about forcing people to play at the same pace because some people don't want to feel left behind. That is the definition of a personal problem. Stop trying to force people to play at your pace. Keep your envy at bay.
    (2)

  9. #29
    Player
    SinisterJointss's Avatar
    Join Date
    Aug 2014
    Posts
    236
    Character
    Shadow Menace
    World
    Behemoth
    Main Class
    Archer Lv 59
    Quote Originally Posted by kyuven View Post
    Alexander will very likely be broken up just like Coil was.
    There's actually a bit of logic to it: Remember the BCOB, SCOB, and FCOB all have different ways they work compared to one another, with SCOB shedding certain elements from BCOB (like t3 and t4 content) and retaining and expanding upon others.
    If they released them all at once, they wouldn't have been able to do that.
    Thus, it's in our best interest for them to release it in pieces, not all at once.
    That and how much content you introduce for raiders has absolutely no bearing on how long it keeps them interested. If you release it all at once, then those raiders will finish the content and not return until the next expansion. If it's split up, then they return each time.
    That is not what this thread is about.......

    This thread is about "holding back" the raids they have planned for 3.0 launch and "staggering" the unlock of the two modes by a week
    (0)

  10. #30
    Player
    Glocktwenty's Avatar
    Join Date
    Oct 2014
    Posts
    7
    Character
    Eugeo Pendragon
    World
    Tonberry
    Main Class
    Samurai Lv 70
    (4)

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