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  1. #1
    Player
    siverstorm's Avatar
    Join Date
    Nov 2013
    Posts
    288
    Character
    Vivian Grimelka
    World
    Diabolos
    Main Class
    Lancer Lv 60
    Maybe, but if we're halfway through the dungeon, telling the person to stop pulling, putting more work on both of us and they continue? I'm talking about people who pull a group by only attacking one mob. Healer will usually try to panic heal getting aggro on the remaining group then I have to rush in and get aggro on everything. Not saying I can't or that doing so is difficult, but its unnecessary extra work, and is just rude to people you don't know in DF. Or if I could have made a large pull with a decent healer I would then have to wait a bit for resources to regen, effectively making the run longer. I don't tank dungeons waiting minutes between pulls, I make sure my healer has their bearings and continue on.

    edit: most of the time it's seconds waiting for a mana tick or two, meaning dps that pull for me when I'm tanking have literally no consideration for their fellow dungeon runners. To me, being a massive dick is kicking them out of a run for it, I'm a dps first and I know how bad the average queue is but if the dps have no regard for the tank or healer and continue to do so throughout the dungeon why bother?

    Of course I don't say things like that the very very first time it happens. But my patience for it can only run so thin.

    99% of the time people who try to speed up runs with crap like that make them take exceptionally longer.
    (0)
    Last edited by siverstorm; 03-09-2015 at 11:37 PM.