Quote Originally Posted by Aeyis View Post
Those were tactics for large scale or otherwise heavily coordinated battles. Archers in rpgs rarely have the luxury of being protected against melee attacks. (or aoes) In addition, agility is more for speed of drawing + movement, rather then movement alone.

Great Swords are also ''raw brute force'' weapons tho. Not sure where you got the impression they were about finesse.
I never said they were about finesse but they aren't just mindless hacking weapons either.
You aren't going to just cut right through most people, you would focus more on thrusting in closer distances using the slashing part of the weapon situationally. And my point on archery still stands, you wouldn't move while shooting, it's just inefficient and awkward the exception being horseback archery, You'd most likely carry a back up weapon for melee. (obviously in an rpgs this isn't the case)