Quote Originally Posted by Sabeta View Post

Quite frankly, I hate the absolutely antisocial nature that Omnicrafters create. Everyone gets maxed out so that they can omnicraft, and then they spend all day crying about undercutters because another omnicrafter didn't feel the need to charge people out the ass. Quite frankly, you lot are just as bad as the Moneterists like Lolorito and friends. Only concerned with personal finance and none at all about the health of the MMO economy.

With the Specialist System crafters will finally be required to rely on each other, at least a little bit. Even if GSM makes all the Jewelry in the game; you'll need an Alchemist to make some random regent, and sometimes you may even need a Leatherworker or Blacksmith. Players can no longer do it all, and that means that more crafters are able to fulfill more niche markets, and that leads to a much more healthy economy overall.
We've had this argument before in this thread. It's quite unlikely that it will make the economy more healthy. The real omnicrafters have the time to exploit markets regardless, that is not going to change. Small time crafters will have less of a chance to invest in markets, because they will be limited to their specialized area.