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  1. #351
    Player
    ZephyrZ's Avatar
    Join Date
    Mar 2015
    Posts
    63
    Character
    Incredible' Hulk
    World
    Lamia
    Main Class
    Thaumaturge Lv 15
    Quote Originally Posted by scarebearz View Post
    I was only talking about the tokens to be honest, as those need to be unlocked in the first place.

    To reliably HQ those I do think PbP and Byregot's are essential. (along with sh2 and some l15 ones ofc)

    For 3 and 4* normal crafts, as long as you have sh2 and l15 skills, i'm fairly sure I'd have a decent HQ rate without any l50 skills, if starting with all HQ mats. GS>AT with 10/11 stacks is quite effective if I remember correctly.
    I just tested making the Reinforced Spruce Plywood HQ, got it on 2nd attempt. Used level 15 and 37 cross class skills. All progress came from RS & SS, finished was 11 stacks, GS, Good condition and BB. 87% HQ chance. The first attempt only failed because i wasn't sure how much progress i would get from Basic Synth and Standard Synth, i ran out of steps and didn't get enough progress to finish the synt. Overall took 7 progress steps with 453 craftmanship. It was harder to drop my craftmanship from 495 to 453 than to make an HQ token mat lol ^^

    Quote Originally Posted by scarebearz View Post
    Though I'd put this to the test and it was dead easy to HQ a 4* craft, using no level 50 skills, when starting with all HQ mats.
    Nice to see you tested it as well, i tested it myself first before i had posted it on the forum. I didn't use all hq mats, i had about 1200-1400 starting quality depending on the synth and i finished with GS + BB, but AT would have probably worked as well, can't say for sure.

    Edit: All of this testing reminds me of day 4 star release. Makes me wonder what the craftsmanhip needed to do 3 star in 4 progress steps.
    (0)
    Last edited by ZephyrZ; 04-17-2015 at 05:37 PM.

  2. #352
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by scarebearz View Post
    Though I'd put this to the test and it was dead easy to HQ a 4* craft, using no level 50 skills, when starting with all HQ mats.
    That would depend on your actual stats though. If you've got some insanely well melded artisan gear and Lucis tools, you're going to have an easier time than someone who's at entry level for 4-star crafts. Even with full HQ materials, some struggle to get a HQ result on 4-star.

    Also, does that lack of level 50 skills also mean no Careful Synthesis II? That means each synthesis either has a chance of failure, or a lower efficiency rate. Or both. Careful synthesis is only 90% efficiency, while basic and standard synthesis come with a 10% failure rate. Seems like a heavy burden to place yourself into. And no Piece by Piece to speed things up either.
    (0)

  3. #353
    Player
    GenJoe's Avatar
    Join Date
    Apr 2015
    Posts
    600
    Character
    Arugo Kusaragi
    World
    Jenova
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Lemuria View Post
    That would depend on your actual stats though. If you've got some insanely well melded artisan gear and Lucis tools, you're going to have an easier time than someone who's at entry level for 4-star crafts. Even with full HQ materials, some struggle to get a HQ result on 4-star.

    Also, does that lack of level 50 skills also mean no Careful Synthesis II? That means each synthesis either has a chance of failure, or a lower efficiency rate. Or both. Careful synthesis is only 90% efficiency, while basic and standard synthesis come with a 10% failure rate. Seems like a heavy burden to place yourself into. And no Piece by Piece to speed things up either.
    There IS a Careful Synth I. Most of the time, I or II won't make a difference in the number of steps to finish.

    Also, entry level 4 star gear/meld is more than plenty to hq 4 stars.. In fact, the recipes already require 407 control, control cap is only 440, and that is if you bother to meld off hand to cap, most don't and leave it at 426. The 19 control doesn't make that much difference, the reason entry level 4 star crafters have trouble hq'ing is because of rotation, or just really bad luck.
    I said really bad luck, it requires a lot of it to nq a 4 star recipe starting with hq mats..
    (0)

  4. #354
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    Quote Originally Posted by Lemuria View Post
    That would depend on your actual stats though. If you've got some insanely well melded artisan gear and Lucis tools, you're going to have an easier time than someone who's at entry level for 4-star crafts. Even with full HQ materials, some struggle to get a HQ result on 4-star.

    Also, does that lack of level 50 skills also mean no Careful Synthesis II? That means each synthesis either has a chance of failure, or a lower efficiency rate. Or both. Careful synthesis is only 90% efficiency, while basic and standard synthesis come with a 10% failure rate. Seems like a heavy burden to place yourself into. And no Piece by Piece to speed things up either.
    To be honest, if people are struggling to HQ with All HQ Mats and level 50 skills, they are crafting very badly. Lucis actually makes very little difference, the min stats needed for 4* are already very high.

    I used SH2 + RS for most of the progress and finished using CS (lvl15 version).
    (1)
    Last edited by scarebearz; 04-17-2015 at 11:00 PM.

  5. #355
    Player
    Elegance's Avatar
    Join Date
    Aug 2013
    Location
    Ecclesia
    Posts
    120
    Character
    Elegance Ebonheart
    World
    Tonberry
    Main Class
    Carpenter Lv 50
    this sounds like a terrible idea for a completionist like me.
    Just rejoined recently...but it looks like I might be leaving again soon.
    (0)

  6. #356
    Player
    Viviza's Avatar
    Join Date
    Dec 2013
    Posts
    270
    Character
    Viviza Viza
    World
    Ultros
    Main Class
    Conjurer Lv 60
    Haven't read the entire thread, but I'll put in my two cents that as a casual crafter the idea of specialization highly appeals to me.

    I understand that the armory system encourages diversification, like on combat classes, but combat classes require only a couple jobs at a moderate level. It encourages the player to branch out and dabble, but not master. The current crafting system demands that every DoH be fully capable at everything. You may as well merge them into a single job that can do everything, and this, I feel, defeats the purpose of a system that encourages you to switch between roles.

    I'm fine with dedicated crafters being able to tackle all crafts, just as dedicated raiders can opt to level and gear every combat job. But I would be a lot more interested in crafting if allowed to work at a capable level in a handful of crafts.
    (3)
    Last edited by Viviza; 05-04-2015 at 01:04 AM.

  7. #357
    Player
    ZephyrZ's Avatar
    Join Date
    Mar 2015
    Posts
    63
    Character
    Incredible' Hulk
    World
    Lamia
    Main Class
    Thaumaturge Lv 15
    Quote Originally Posted by scarebearz View Post
    To be honest, if people are struggling to HQ with All HQ Mats and level 50 skills, they are crafting very badly. Lucis actually makes very little difference, the min stats needed for 4* are already very high.

    I used SH2 + RS for most of the progress and finished using CS (lvl15 version).

    Necro!!!
    You mean to tell me that the lucis tool isn't glamor??? and serves an "actual" purpose??? =D

    Having said that, lucis is unnecessary and meant for casuals not hardcore crafters. Why do i say this?

    1) Meant to allow for unmelded offhand
    2) All the mats come from leve's and GC trade in.

    It adds absolutely nothing when it comes to progress quality.

    Oh but the extra craftsmanship!!! Well if you already have 453 before lucis, then seeing as you don't save a step it's pointless.
    Oh but the extra control!!! Well if you couldn't HQ without the additional 16 control, then it sure won't make much of a difference anyways.

    Personally i like my luminaries more than my lucis =D

    ---

    Back on topic tho, i have so many questions how leveling is going to work from 50-60 because they have to cater to both new and old crafters. I'm more interested in what we're going to use in terms of mats. A hardcore crafter will be able to 50-55 in every class within 12-18 hours i think and 55-60 within 6 hours. Assuming that they don't care about price of new mats. I can easily see the race for 8x60 being less 24 hours long.

    Just some stats for people. It's about 88 crafts for every 5 level, regardless of if it's 15-20 or 40-45. I don't expect that to change.
    (1)
    Last edited by ZephyrZ; 05-10-2015 at 01:59 AM.

  8. #358
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Quote Originally Posted by scarebearz View Post
    Lucis actually makes very little difference.
    Very true. Same as how supra made no difference back when 3-star was the highest craft. The control bonus is nice. But in scheme of things, very small. Sure, there is that sweet spot where a cumulative gain of 100-150 quality over 10-11 IQ stacks from that tiny control increase on the lucis, will make the difference between a 30% HQ and 50% HQ chance. Outside of that, lucis is all about backworn e-peen crafting tools.
    (0)

  9. #359
    Player
    ZephyrZ's Avatar
    Join Date
    Mar 2015
    Posts
    63
    Character
    Incredible' Hulk
    World
    Lamia
    Main Class
    Thaumaturge Lv 15
    Quote Originally Posted by dspguy View Post
    Very true. Same as how supra made no difference back when 3-star was the highest craft. The control bonus is nice. But in scheme of things, very small. Sure, there is that sweet spot where a cumulative gain of 100-150 quality over 10-11 IQ stacks from that tiny control increase on the lucis, will make the difference between a 30% HQ and 50% HQ chance. Outside of that, lucis is all about backworn e-peen crafting tools.
    Types of crafters:
    --------------------
    1) Had melded offhand to 453 before apron was released. Got lucis and apron. Not going to bother remelding offhand, capped at 427 control.

    2) Didn't meld off hand at all, got lucis, doesn't have a reason to meld offhand now. 424 control.

    3) Maxed control at 440 just because.

    Also, as long as you hit 11 stacks, which should be always. You won't get into the sweet spot.
    (0)
    Last edited by ZephyrZ; 05-11-2015 at 04:56 AM.

  10. #360
    Player
    MN_14's Avatar
    Join Date
    Feb 2015
    Posts
    297
    Character
    Minerva Nakts
    World
    Coeurl
    Main Class
    Weaver Lv 80
    Quote Originally Posted by ZephyrZ View Post

    It adds absolutely nothing when it comes to progress quality.

    Oh but the extra craftsmanship!!! Well if you already have 453 before lucis, then seeing as you don't save a step it's pointless.
    Oh but the extra control!!! Well if you couldn't HQ without the additional 16 control, then it sure won't make much of a difference anyways.
    Pretty much. I only had 451 craftsmanship before the upgrade, so I benefited from it.
    Other than that, I think it boosts your HQ% by around 8% at IQ11.
    (0)

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