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  1. #9
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Ranzan View Post
    Well Scarebear beat me to it on the trust issue. (Wish I could like it more lol )
    This specialist system from the details we do have will not be a good thing for omni crafter because this system promotes lock outs and pigeonholing people to specific crafts. I don't know about you but I thought the main selling point of this game was one character can do ALL?

    Even in that interview he contradicted himself by saying crafting was too "hardcore" but introduce a new system that promotes even more "hardcore" crafting. Now to craft anything at anytime you have to have alts because now one character can NOT do all.
    At what point do they explicitly say you can't do everything? The lock out could be 3 Eorzean days for all we know. I too am skeptical of the specialist system after the housing debacle, but with how little we actually know people are just jumping to some idiotic conclusions for the sake of rabble rousing.

    Honestly, if whatever change they do makes crafted combat gear meaningful (besides the jewelry) I'd be all for it. At the current moment weapons are overpriced glamours, ARM/LTW/WVR gear is irrelevant after the first few weeks and/or incredibly niche and the accessories are the only pieces worth holding on to. Alchemist hasn't gotten a meaningful potion since 2* while Culinarian continues to be useful at all levels of play.

    And yet you say this:

    Quote Originally Posted by Ranzan View Post
    The current system is working fine.
    No it leaves a lot to be desired. Forcing people to level all their crafters to 50 is part of the reason why most steer clear of it. If they are trying to shift from leveling 8 classes to 50 toward leveling 2-3 to 50 then I think you'd end up with more people with 1 or 2 specialists on their character which would mean more transactions on that casual level.

    Also, people are commenting on "hardcore" crfafters that level a bunch of alts to circumvent this. You are right, it wouldn't affect them. Little will in fact, outside of limiting the number of high-end crafts that could be done using some kind of a token system obtained through dailies. It'd prevent them from satisfying the market by themselves and giving other specialists a chance. Honestly they shouldn't be balancing their game around what people with too much time on their hands will do. If that were the case then FCoB wouldn't have been cleared in the first week.
    (2)
    Last edited by Sibyll; 03-16-2015 at 05:10 AM.