Quote Originally Posted by Shadygrove View Post
snip
Regardless of how accurate people's speculations may be, specialist means specialist. I don't think there's any ambiguity there.
Unless SE either scraps the idea altogether or decides to give us a specialization regarding increased yields (i.e. Alchemy potion specialist will have x5 potions instead of x3 per craft etc.) any "specialization" will be restrictive.

Something as harmless as above example will still push you out of the potion market because you won't be able to compete in price.
But, to be frank, that kind of specialization isn't something I'm completely against, as long as I can make the stuff albeit at a slight handicap. That's the key word "slight" handicap is acceptable imo, it will be a hard thing to balance though.