Quote Originally Posted by LineageRazor View Post
For another, due to trade restrictions between alts, crafters will need to find other ways to exchange goods between their characters. There are several options, and all of them are pretty ugly in one way or another:

- You could pay for multiple accounts to Friend each other, one for each craft you want to specialize in. That costs a lot of real life money.
- You could become the leader of a Free Company to use the common-area storage. This prevents you from joining other Free Companies.
- You could join a linkshell that specializes in swapping goods between players' alts. This depends on the goodwill of the folks in that Linkshell - and to be honest, the main value of being a do-everything crafter is so that you DON'T have to depend on other people to craft, so this is a step back to square one anyway.
The second is done a lot nowadays anyway. Currently, the only reason I can think of to do it is for the extra storage space. That won't be the case anymore should specialization be forced upon us.

The first however, would not require one new account per specialized craft. It would require one additional account. You would make alts on that other account and friend your main and perhaps one or two alts on the primary account, depending upon what the actual specialization restrictions are.

This would be harder for the Ps3/Ps4 crowd. It would be child's play for the PC crowd. The only potential hassle would be leveling a combat class on each of those alt characters just so you could open up Leve locations in order to level their crafting as fast as possible.