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  1. #271
    Player
    Sibyll's Avatar
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    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by RiceisNice View Post
    snip
    You bring up another good point. NQ is completely worthless. I'd be more content with their existence and materia melding if the NQ could achieve the same as HQ but simply required proper melding to do so. This is a lazy fix but it'd require simple number balancing.

    The quality bar is a nice idea for crafting, but it's an illusion of choice. Also, with some of the artisan gear it still comes down to chance. I've messed up at least one 4* because I got no TotT procs and failed 50% of my hasty touches.

    I'm surprised Artisan off hands even sell for you. The only people that would want them can usually make them anyways. It's self-defeating.
    (0)

  2. #272
    Player
    GenJoe's Avatar
    Join Date
    Apr 2015
    Posts
    600
    Character
    Arugo Kusaragi
    World
    Jenova
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Sibyll View Post
    I'm surprised Artisan off hands even sell for you. The only people that would want them can usually make them anyways. It's self-defeating.
    It sells because so many people fear 3-4 star crafting.. They don't realize just how much bad luck it takes to screw up a 3-4star craft.. 4 star is almost easier than 3 stars because you can have so much starting quality from hq mats.. I see some crafters who subscribe to the idea "steady and slow wins the race", but that doesn't work in FF14
    (0)
    Last edited by GenJoe; 04-05-2015 at 07:36 AM.

  3. #273
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by GenJoe View Post
    It sells because so many people fear 3-4 star crafting.. They don't realize just how much bad luck it takes to screw up a 3-4star craft.. 4 star is almost easier than 3 stars because you can have so much starting quality from hq mats.. I see some crafters who subscribe to the idea "steady and slow wins the race", but that doesn't work in FF14
    The DoW/DoM items are pretty easy to do with a 50% full quality bar. The Artisan/Forager stuff is pretty easy to get some bad luck on. I'm not saying it's on par with 100% HQing Wootz Ingots, and the like, but the Ehcatl Sealants and Mastercraft Demi really cuts into your quality bar. I think the design was that the end product is really easy with all HQ mats, but the mats themselves are challenging. Think back to 2*, Darksteel Ingots were harder to HQ than the items you used them for. It's the same concept just balanced better because the Ingots and the product have the same quality and progress bar.
    (0)

  4. #274
    Player
    RiceisNice's Avatar
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    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Sibyll View Post
    ...
    I don't mind the concept of "crafting materials are hard to HQ, crafted equips/finished products are made easier with HQ items". That supports the concept of bulk crafting things like kirimu leather (which has no HQ-possible mats). You'd only need a minimum of 7 successful touches to get a 100% HQ on a 4 star if you had 2891 starting quality. Even then you're going to have some RNG because of CP constraints and rapid synthesis, but that's a lot more helpful than having to start with 1.1k max and requiring 10+ touches.

    Sadly this only really applies to the crafted body pieces, all of which aren't exactly practical except for the bard's kirimu coat.
    (0)

  5. #275
    Player
    giantslayer's Avatar
    Join Date
    Jun 2014
    Posts
    470
    Character
    Colette Pascal
    World
    Brynhildr
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by ZephyrZ View Post
    Poorly worded question. Won't be address because it results in a yes or no answer. I don't know when the live letter is or when they pick question but i would suggest rewording yours.

    BAD
    Example: How was your day? Answer: Good

    GOOD
    Example: What did you do today? Answer: Won't stop talking and tells you about his/her day.

    I posted another question along the same lines as yours on the last page, although mine is probably too long and won't be read out.
    Under other circumstances and contexts, yes, a more open-ended question is generally more conducive to conversation. However, I really just want to make sure this one specific concern is understood and addressed. Besides that, I don't believe Yoshi has given a one word answer to questions in the live letter before, so if this question is chosen, he will probably say other things he sees fit to disclose.
    (0)
    How To Train Your Faerie
    http://forum.square-enix.com/ffxiv/threads/209109-How-To-Train-Your-Faerie-A-Comprehensive-Guide

    Best tank guide ever! (Not mine but I am putting it in my sig because it is THAT awesome.)
    http://forum.square-enix.com/ffxiv/threads/228662-A-Visual-Guide-to-Tanking

  6. #276
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by RiceisNice View Post
    snip
    Frankly, I also like this type of design. It gives value to HQ mats by removing risk on the end-product. It's ok that Wootz Ingots/Kirimu Leather start with 0 quality because even if you get 3 out of 5 ingots HQ that's a massive help on the chest piece (the 2*/3* mats are pretty trivial to HQ and help immensely). The sad thing is though that people that would use these items generally don't buy them from the board, they just make them themselves.

    Doesn't really matter though when most of this stuff is only purchased for glamours. The BSM i95/i110 weapons just stand out as examples of this.
    (0)

  7. #277
    Player
    Squand's Avatar
    Join Date
    Oct 2014
    Posts
    74
    Character
    Squander Dalfast
    World
    Balmung
    Main Class
    Alchemist Lv 54
    Quote Originally Posted by RiceisNice View Post
    It's just that right now, NQ items (esp the offhands) are worth less than the materials used to craft it.
    That's 3* so if you're BiS and screwing that up on any kind of regular... your rotation is wrong.

    For the other stuff you mention, that's because sellers have decided to sell it at a toxic price. Perhaps because the profit margin on HQ is so astronomical. If you're selling 2.4mil for a kirimu coat, how much do you make off of that? On Balmung they cost like 300k to make.


    Quote Originally Posted by Sibyll View Post
    You bring up another good point. NQ is completely worthless.
    NQ is not worthless on my server. And Many items have stat caps that allow for various melds to make up for NQ vs HQ almost all the foragers' and artisan items do.
    (0)

  8. #278
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Squand View Post
    snip
    No amount of melding will put a NQ piece of DoW/DoM gear on par with a HQ piece. Same goes for the Artisan/Forager off hands and the Artisan Apron.

    I'd assume RiceisNice was referring to these crafts when they first came out. The Artisan off hands had a tighter margin for error when they were first released and not everyone had Supras because of Mastercraft demi prices. That being said a NQ artisan off hand wasn't worth the cost of the mats used to make it. HQ Artisan off hands hardly sold at all because the people that would use them could make it themselves.
    (0)

  9. #279
    Player

    Join Date
    Aug 2013
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    1,176
    Quote Originally Posted by Sibyll View Post
    HQ Artisan off hands hardly sold at all because the people that would use them could make it themselves.
    I can't speak for you server, but crafter/gatherer gears sold way better than the DoW/DoM items on my server and still do. (thought a lot more people selling them now ofc)

    Your right that these people should be able to make their own if they are heading to 4*, but you would be shocked how many would rather pay someone like me to make them for them.
    (0)

  10. #280
    Player
    RiceisNice's Avatar
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    Jul 2014
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    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by scarebearz View Post
    ...
    These still sell on my server as well. The prices will vary though, and my point was that an NQ off hand was worth less than the materials used to make it, just because of how useless they were in the grand scheme of things. You can't even max out the stats on HQ even with the best possible melds (except for left side gear, excluding the apron/top), and an NQ one will hurt it all that much more. I'm exactly right on 453/407 with my current setup, which is made impossible with NQ. You could work around this with a lucis or food, but...yeah...

    Sealants go for 200k on average on my server, and the HQ offhands easily sell for as low as 2mil. NQ ones sell for a little less than 500k; you don't really need to do the math to see that's a huge loss just from the six sealants alone.
    (0)

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