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  1. #41
    Player
    Jamein's Avatar
    Join Date
    Feb 2015
    Posts
    334
    Character
    Jamein Lowel
    World
    Phoenix
    Main Class
    Gladiator Lv 80
    As I click accept I repeat the same thing over and over again.

    PleaseNotAurumValePleaseNotAurumValePleaseNotAurumValePleaseNotAurumValePleaseNotAurumValePleaseNotAurumValePleaseNotAurumValePleaseNotAurumValePleaseNotAurumVale
    (2)

  2. #42
    Player
    KayoZ's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    112
    Character
    Kayo Zeilan
    World
    Lamia
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Lilyarel View Post
    But when I do, I pray to every god imaginable that its not Toto-Rak
    lol! Almost every time Im in Toto-rak someone complains about it.

    Yesterday I got a (paraphrase) "Toto-rak... its always freakin Toto-rak"

    Honestly I hate Stone Vigil and Aurum Vale way more than Toto-rak. Bosses are easy, web traps are fun, plus I love popping the pods towards the end in Toto-rak. Stone Vigil is just horrendously long and uninteresting between bosses. Aurum Vale .... seriously, @#&$ that Morbol bastard!

    My guess is its hated mostly because it pops a lot more frequently than the others.
    (0)

  3. #43
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,914
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Lilyarel View Post
    But when I do, I pray to every god imaginable that its not Toto-Rak
    This, so this. I hate that dungeon so much, everytime when I get it, a little part of me dies.
    (0)

  4. #44
    Player
    AlexionSkylark's Avatar
    Join Date
    Sep 2013
    Posts
    722
    Character
    Alexion Skylark
    World
    Behemoth
    Main Class
    Conjurer Lv 70
    Last night I was helping my GF through Aurum Vale cuz she needed it needed to open up Amdapor Keep.

    How was it, you ask? Well... we wiped 7 times to the second boss, arrived at the final boss with 6 minutes on the timer, and wiped at 19% with like 98% of LB2 gauge filled.
    AT FUCKING 3h40 IN THE MORNING.

    I slept 3 hours cuz of this damn dungeon. I hope its' designer burns in hell for that.
    (0)

  5. #45
    Player
    Amelia_Pond_Behemoth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,112
    Character
    Violet Baudelaire
    World
    Goblin
    Main Class
    Dark Knight Lv 83
    Halatai and Tota Rok are the most boring dungeons for me. Which is why Haukke and Brayflox become some of my favorites. They become a welcome sight once you hit 28/32.
    (0)

  6. #46
    Player
    JonBigwood's Avatar
    Join Date
    Nov 2013
    Posts
    415
    Character
    Jon Bigwood
    World
    Odin
    Main Class
    Gladiator Lv 80
    Aurum Vale is more dangerous if you end up with a not too good group, though it is very good for getting exp. But what I usually get is Toto-Rak, Tam Tara and Sastasha, followed by Cutter's Cry and lately Brayflox. I only do low levels while leveling a class, but try to always level one until I have all at 50. Ninja is the last I have left (War or Magic disciples.)
    (0)

  7. #47
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Amelia_Pond_Behemoth View Post
    Halatai and Tota Rok are the most boring dungeons for me. Which is why Haukke and Brayflox become some of my favorites. They become a welcome sight once you hit 28/32.
    Halatali at least tries to have something resembling mechanics and damage.

    Toto-rak's slow as hell, but my actual least favourite to get in duty roulette is Tam-tara trashcroft. Because that's what it is. One million and one trash mobs until the boss.

    I actually love Aurum Vale because if there's anywhere where things can (and will) go wrong in new and exciting ways for me to carry the party through, it's there. It's a more genuine test of skill than half the content available at level 50 I swear.
    (0)

  8. #48
    Player
    Adire's Avatar
    Join Date
    Nov 2014
    Posts
    1,549
    Character
    Erin Grey
    World
    Mateus
    Main Class
    Monk Lv 80
    Quote Originally Posted by Eidolon View Post
    Yea. Tanks that don't use their stun can make the runs rougher.

    Sarcasm aside, you can stun Final Sting from the bees. PLD's have no excuse as theirs is unlimited. But WAR's will want to tactically save theirs for it.
    Late reply, but I'd like to say, one can only stun the bee and stay alive for so long if dps aren't attacking it at all...lol. Immunity is a thing in case you didn't know. If the bees on the first boss fight aren't dying, you will die eventually too. Better that the dps just do their one, simple job. I say this as someone who plays all roles and has been told I'm skilled with all roles, PLD particularly actually.

    The mechanic of the bees was made to teach dps to prioritize and burn targets to meet a dps check, not to teach tanks to postpone their inevitable death by spamming stun while the dps kill the least urgent target. Stunning the bees is meant to buy the dps a little time if needed, not to postpone tank death, which is exactly what happens in Qarn many times for me at least.

    I think the fact that, if I recall correctly, the bees resume Final Sting immediately upon stun wearing off proves my point as well.
    (0)
    Last edited by Adire; 03-10-2015 at 02:15 PM.

  9. #49
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    I don't see anything wrong with Toto-rak other than it being like 30% of the Low Level roulette.

    I actually prefer Haukke to Toto-rak though.

    Aurum Vale is awful for no other reason than the debuff attacks first and last boss have. If your party is awful and/or your party doesn't understand "wait for 2 or 3 debuffs before fruit" then you're never completing it. Dealing with the trash though is annoying because tanks end up pulling more than they can really handle by virtue of so many of the mobs being closeby.

    Haukke is just awful if your Tank doesn't tag trash immediately. Most groups just ignore the chests now. The final boss can be a pain if the DPS aren't paying attention.

    Toto-rak is just long and boring... and really long if your Tank isn't looking at the freaking map.

    Copperbell mines, is still kinda fun, but only if you're not the healer, as the current strategy is basically "ignore the adds and burn the boss as fast as possible", as soon as the adds are done spawning, they head straight to the healer.

    But Aurum Vale is still the one I hate the most.
    (0)

  10. #50
    Player
    Caraway's Avatar
    Join Date
    Aug 2013
    Posts
    353
    Character
    Shiloh Everlost
    World
    Jenova
    Main Class
    Marauder Lv 85
    Quote Originally Posted by Saseal View Post
    ^ This >_< I haaaate Toto-nope. Not because it's hard (unless you get a bad party), but because it's annoying. And I hate that "Shlock" sound the slime makes when you run in it -__-
    Definitely feel the same. It isn't hard, not by a long shot. It's just... Boring. It's slow and plodding, and you're fighting the same mobs you fight pretty much anywhere else. Not to mention there's no mechanics involved until the very last boss (not that the first couple of encounters should be classified as bosses at all).

    It's just a boring dungeon in a gross looking place. Most disliked dungeon of the lot.

    Quote Originally Posted by melflomil View Post
    I always get satasha and I hate it especially if the tank is new. Goes to every single area on the MAP
    You hate it when new people want to get full experience out of a dungeon? How awful for you.
    (1)

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