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  1. #28
    Player
    Tiva's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    90
    Character
    Aren Specter
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    I agree 100% with the OP. I hope that if they release raid content in HW it will be solo raid releases. Not raids attached to other raids. This would force more bosses to be released (great!) and make it more accessible to returning players.

    I don't even really agree with the points made about coil. Sure, all the final fights have divebombs.. but the way you deal with them is so different they might as well be different mechanics. And I don't even agree that t13 divebombs are harder than t9 divebombs. T13 divebombs are very simple and theres nothing else going on in that time to worry about. Most of the final coil content is way easier then t9 (I even think t13 is easier than t9 for everything except maybe healers). So why is it fair that ppl are stuck on t9 still when they could probably do t10 very easily? If people want to skip story let them! They can watch the cutscenes on youtube. Its their life. Same thing with primals. Shiva ex is so easy! Why do people have to fight Ramuh (a pug killer imo) to fight shiva? I don't think they should have to.

    I personally don't have an issue with this. But I have friends that do. So many ppl still stuck on t9 or even t5 still. Coil was cool. But now I think it would be great if they made the raids not have "turns". Just one tier, a raid, next tier, new raid not related to the other raid with a new story. However, since this is SE and they love their epic long stories that never end, we're probably in for much of the same.

    Its not very nice to sit here shaming the op saying things like ("well my pugs can kill t5, seems like the problem is you" or "t5 isnt hard", I'm paraphrasing obviously). He's pointing out a real issue with the game and being dumped on like HE'S the problem. It's easy to sit on a high horse and tell more casual players "GET GUD". It's harder to see things from their point of view and show compassion. What this leads to is players feeling very frustrated and leaving the game. Hopefully Alexander having two difficulty levels will help some of this.
    (2)
    Last edited by Tiva; 03-09-2015 at 07:43 AM.