Trust me... I'm in no way questioning your skills. I have no doubt you're top-tier. Just think you may have cheated yourself a bit out of what is probably the most enjoyable part of playing this game as much as we do.

			
			
				Trust me... I'm in no way questioning your skills. I have no doubt you're top-tier. Just think you may have cheated yourself a bit out of what is probably the most enjoyable part of playing this game as much as we do.



			
			
				Actually, some farm groups will if you talk to them and ask if it's all right to join. My farm group allowed someone who hadn't cleared to come with us since he said he'd seen everything up through divebombs and just needed a group who would not mess up in the final phase. We took the chance and brought him with us... and he played flawlessly. We got him his clear and then we all went on to farm it a few more times.



			
			
				Yep, no harm in asking. While one can't always expect a yes with T9 because of how long it takes to get back to Phase 4 if someone messes up, the amount of people whom have T9 cleared isn't very large so if a party leader is sitting around for awhile they are likely to give a chance just to get something going. Of course even the best farm parties have a simple mess-up every now and then because of possible RNG.Actually, some farm groups will if you talk to them and ask if it's all right to join. My farm group allowed someone who hadn't cleared to come with us since he said he'd seen everything up through divebombs and just needed a group who would not mess up in the final phase. We took the chance and brought him with us... and he played flawlessly. We got him his clear and then we all went on to farm it a few more times.


			
			
				Part of the problem is none of the Main Scenario or Crystal Tower fights had such a steep learning curve or abundance of instant death mechanics. And unlike Extreme primals where there's some advance warning, the game doesn't really give anyone reason to think Coil would be harder until they slam into a brick wall at T5/T9.Some people just seem to want it easy. They go into a couple of PFs and deduce "zomgs dis so hard y only bads q dis nao" and quit there, implying it can\\'t be done. I still see a lot of parties for T9 and know a lot of ppl want to do it. It\\'s all about the effort of learning the fight yourself and finding other people willing to see the same effort. All of these threads about T5 or T9 alwaya fall down to the same category; not willing to handle one or both of these points.

			
			
				TRUTH ABOVE! RANT INCOMING!Part of the problem is none of the Main Scenario or Crystal Tower fights had such a steep learning curve or abundance of instant death mechanics. And unlike Extreme primals where there's some advance warning, the game doesn't really give anyone reason to think Coil would be harder until they slam into a brick wall at T5/T9.
The game is too easy in comparison to the end game content ( NOTE THIS IS MY OPINION NO HATE PLEASE!)
My opinion: Calling the coils a "challenge" and justifiying it to suit elitist needs is wrong, they ARE broken to the point where you can BARELY duty finder, its a shame to have something so good then slam into an inconvenience like coils, challenge is good TO AN EXTENT until it becomes unethical and downright CHEAP.
Insta kills no matter what was always cheap, not having a chance to escape death in a VIDEO GAME is pretty poor choice of design other FF's never had this problem to this extent.
The mechanics are too precise and the A.I. is fundamentally HARD, saying it isn't hard isn't giving the AI any credit and quite frankly its wrong, not only that but trying to find 8 people to do so is out of a lot of peoples leagues including my own just because I like playing alone.
The Coils much to peoples disagreement is a stain on this game, locking people out because of poor communication and teamwork that doesn't exist in DF and only works some of the time in PF........ just no.
The Coils themselves have armor that is arguably the best in the game and people want to rush to get it and for good reason too, which leads to massive hate and aggressive behavior.
The Coils also need a Nerf they ARE too strong and people need to realize that.
The Coils have lock on higher turns and for one reason.......... you guessed it, because teamwork failure. "OHH NO NOT SKILLZ!!!!! THE SKILLZ TOO MUCH FOR HIGH LEVELZ PLZ STAY DOWN HERE BECAUSE PEOPLE SUCK AND YOU DONT HUR DUR" pretty much in a nutshell.
The Coils have essential story elements from before the game..... why lock that from the populace? "Because challenge hur dur"...........................-__-
The Coils need to be dumbed down and certain bosses not have certain skills that they have, its too much.
Last edited by Demogulus-Veisef; 03-15-2015 at 05:20 AM.
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