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  1. #1
    Player
    BrielleBeaudonet's Avatar
    Join Date
    Apr 2014
    Posts
    80
    Character
    Brielle Beaudonet
    World
    Leviathan
    Main Class
    Marauder Lv 60

    Low-level Dungeon Sac Pulls? What's possible?

    Just doing a bit of thinking as I struggle to get the Acolyte's Skirt for a BLM glamour. Drops from Sastasha, Tam-Tara, and Copperbell, but after dozens of failed DF tries, I'm thinking sac pulls with friends might be in order.

    Here's what I *think* is possible for sac-pulling in these three dungeons. I'm posting here to bounce my ideas off you guys. Maybe you know something different from your own experience! Maybe you'll notice a flaw in my thinking that changes the sac potential! My thoughts:

    Sastasha:
    Can sac pull up to the coral. Tank dies, healer resurrects with everyone tucked against the back wall. Can't sac pull the second section (too many doors and keys). Could maybe sac pull to the last boss?

    Tam-Tara:
    Can sac pull all trash before the first and second voidsent fights. After that, you have to fight everything.

    Copperbell:
    Only sac pull I can see here would be the last section after the Pudding boss, before Gygas the Great.
    (0)

  2. #2
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    What's a "sac pull"?
    (1)

  3. #3
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by Chiramu View Post
    What's a "sac pull"?
    Sacrifice pull, basically letting the tank die after pulling everything while the rest of the party rushes to the boss room and raising him after the mobs reset.
    (0)

  4. #4
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    U can do sac and pull in everyyyyyyyy low dungeon.
    Not even kidding.
    Pro tip that is not noob friendly:

    - blm = sleep nuke
    With this knowledge you can try
    Sleep reset pulls
    Tank grabs every monster in the way ( normal sac and pull )
    BUT the tank then makes a 180 and runs alll the way back thru the map; far enough so that blm can sleep nuke all the monsters thus rooting them in place. WITH THEM IN PLACE you can then run forward and hopefully step out of their tether zone thus BREAKING THEIR EMNITY LEASH = them returning back to their original patrol area.
    This is for when ur tank doesn't want to die and is actually faster but harder to co ordinate.

    9/10 monsters in pre 50 dungeons can be slept.

    The more you know the less dumb you'll look when trying to attempt it lol
    (0)

  5. #5
    Player
    Culfinrandir's Avatar
    Join Date
    Aug 2014
    Posts
    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    I think this is the "clever" trick a tank and DPS friend tried in Haukke SM the other day. Ended up with mobs and bosses in the room. Hardly surprising we wiped. They didn't even warn us until we shouted "WTF you doing?".
    (0)

  6. #6
    Player
    PetiteMalFleur's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,252
    Character
    Viva Diva
    World
    Gilgamesh
    Main Class
    Scholar Lv 60
    I farmed Haukke Manor story for lights doing sac pulls for blinding light to get nexus. (This was performed just for this purpose.) We'd kill all the trash up to the last locked room. Sac pull the rest to the first boss. Kill boss and careful sneak past the patroling witches, or kill one. We then sac pull everything on the lower floor to second boss while dps grabbed the yellow key. Rez inside boss room, kill boss, /return, kill eye and last boss. Total run takes 9 minutes. Non bonus light is brilliant.
    (0)

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