I totally get why someone would want this. Heck I miss 72 man secure, that sure was fun wasn't it? Back when we had it, I mean. So many solutions we come up with though are us trying to come up with different ways to work around the one thing that is the ultimate reason for so many problems... the GC locked queueing. Someone might ask what that has to do with whether we get 24 man games, or 72 man games... but it's the reason for waiting due to uneven GC registrants, and endless waits to get matched up with the right party size in your GC only rather than a party in another GC that would be a perfect fit. And it's why people give up and quit if they know they'll be matched up with an inferior team based on which one is dominant on their data center.

Having the GC restriction in PVP is like having a malfunctioning traffic light installed at an intersection where none is needed, and when gridlock ensues we all try to find different routes around it because of general acceptance that the traffic light must belong there.